Recent content by Gedwyn

  1. G

    Faerun

    Have been playing this mod a lot lately, and enjoying it but have been limited to short games: no matter what civ I use, I get to the late 400 to mid 500 turn area in a marathon game and my game starts to chain crash. This has happened to all the games I've started - 5 or so now. I have yet to...
  2. G

    Faerun

    Loving this!! Thanks so much for creating and supporting this Mod(s). I've greatly missed Falling from heaven and Fall Further for civ4 and so far this has been scratching that itch very nicely. Couple small issues I'm running into: Playing the Stumpies (Dwarves) from Mithral Hall and...
  3. G

    Fall Further 051 Bug Report Thread

    Wow, such a long post for so simple an answer. Don't remember turning that option on, I wonder if it's on by default? Bleh. Thanks tho! Was just considering a 3rd install lol. You saved me some time :)
  4. G

    Fall Further 051 Bug Report Thread

    So...just did a clean install of Windows 7, and as a result had to dload Civ 4 off of Steam, re-install FF etc etc. Grabbed the dload and the patch; installed, started playing a game. Somewhere around turn 600 ran into a crash I couldn't (well, tbh, didn't bother to dig around enough to figure...
  5. G

    Demonic barbarians seem way too overpowering in the latest release.

    Actually all my games since the latest release seem to have skyrocketing AC and it all seems event driven. 4 games on Marathon, 3 of the 4 have hit an AC of 25% to 35% before turn 300, Mousing over the AC icon itself to see who's contributed what, it's a real spread of multiple civs adding in...
  6. G

    Insane AC results

    I've been having the same issues in both the marathon games I've played with this latest release. AC rises incredibly fast - don't remember the first one, but it was at 26 or 27 by turn 250 in my latest game - and there's nothing to be done. That's a % as well, so the actual number was...
  7. G

    More Spells Brainstorming

    That's much more along the lines of what I was getting at...though I can see Warkirby's point about dumb melee types dying by the truckloads from biting their fingernails before washing their hands. I would just like to see Poisoned Blade expanded so that all units get a bonus from it, and was...
  8. G

    More Spells Brainstorming

    First off, losing Mind 3 promotion because a Domination gets resisted is...well. I agree, let's get rid of that :) There's a few lines that I never bother grabbing for my mages, mainly because they are either underpowered (Nature) or just confusing/not described properly...and I don't like to...
  9. G

    Is less more?

    That would be my biggest complaint. Not sure exactly what is slowing things down (too many units?) but it does get unbearably slow between turns. I'd love to see a 'light' FF option where some of the more recent additions were sacrificed in the name of speed...if it turns out that whatever...
  10. G

    Is it a bird? Is it a plane? No? Then it might be a bug...

    Anyone having issues with world wrapping and not being able to span the globe? Playing a Jotnar game using the erebus continents script...popped a Skald out of a lair, gave him water walking and started the long trek of proving the world was round. Which apparently it isn't. I hit the edge and...
  11. G

    [MapScript] Erebus Continent

    I can't seem to span the globe. I must have picked the wrong option for the world wrap I guess. I thought I left it at default, but I managed to pop a Jotnar Skald out of a lair, gave him water walking and started the long trek of proving the world was round. He's now hit the edge of the map...
  12. G

    Jotnar citizen limit?

    Yeah it is because I play on marathon (which is 1/3rd normal speed, so turn 144 would turn 48 in normal). Maybe I should have explained it better, but even at that speed, not being able to get a worker until that late is pretty crippling imo. I couldn't upgrade any terrain, so my production was...
  13. G

    Jotnar citizen limit?

    Might want to check into this anyways...turn 144 in a marathon game when my first citizen popped. No, I had 1 city at the time. Built 4 Militia @ 20 turns each for protection before starting my first settler (@ 120 turns :cry: ). Bad luck? Probably. Crippling? Very likely.
  14. G

    Perfect world 2/Erebus continents?

    Ooohhhh. Thanks. Will do that right now.
  15. G

    Perfect world 2/Erebus continents?

    Liking the Erebus Continents script....it's got some issues, but it's pretty good. Main issue is speed. It takes about 15 mins on my machine to initialize instead of the normal minute or so. Second issue is the bonus placements. They don't make much sense to me. Some civs have 3 bonuses...
Top Bottom