the crash doesn't occur anymore with the new dll.
Only for your information (not related to this problem): the attached assert appeared some turns later, but it didn't interrupt the game and I could keep playing without problems.
thank you for your support.
The crash still occurs with the new DLL. End-turn messages reach player 6, then I get the attached assertion two times, and then the game crashes.
More info: I'm using AdvCiv_v1.06-beta version on Windows 7 system.
Thank you very much.
No, it's not the same, as I wrote in my previous message.
In example, from a starting situation of 30:) and 20:mad:, loosing a ;) leads to 29:) and 20:mad:, while getting a :mad: leads to 30:) and 21:mad:
This is probably equal for most gameplay dynamics, but it's not the same (could be...
This is not just correct, IMHO.
+1:) is not the same as -1:mad:, although for most gameplay dynamics the two things can be considered equivalent.
So the final effect of +1:) and -1:), due to buildings replacement, should be null, not +1:) and +1:mad:
Hi Keldath, nice and very funny mod.
I still play it after more than 10 years. :)
In my first game with the last version (106 candidate 2), Civ suddenly stopped running and closed with error.
I attached the savegame exactly one turn before the error, if you click on the end-turn button you...