Recent content by Giza

  1. Giza

    Tomatekh's Timurids for VP

    Yes it works perfectly. I just played a game with them. I had to quit in renaissance because I got invaded by all my neighbor's navies at the same time. I guess this is what happens when you conquer and raze cities :lol:. Also, this confirms that deity is too hard for me now :mad:.
  2. Giza

    Cambodian Civilization for VP

    Sorry, I meant the description in the OP.
  3. Giza

    Cambodian Civilization for VP

    I started a game with the new version. It seems OK, maybe lacking a bit of power at the beginning. I liked the idea of having +1 GE points from the first wonder (or palace), which helps getting the first Tromaek. Also, Prasat does not have an engineer slot, although it is mentioned in the...
  4. Giza

    Cambodian Civilization for VP

    I feel that option 2 is more interesting. I may give it a try when I finish my current game (domination game with Japan).
  5. Giza

    3rd and 4th Unique Components for VP - Official thread

    I just tried Japan with the new Kabuki. I think the yield are too high and can easily be cut in half. For example, i'm getting 7000 culture (about 4 turns worth) in the industrial era when a writer is born. Before discovering Acounstics, I had one civ (Maya of course) that had an 8 tech...
  6. Giza

    Leugi's Israel for VP

    I'm not getting faith for clearing barb camps in the latest version. I'm also not getting the bonus from Milhemet Mitzvah. I retried with a minimum number of mods enabled (VP, 4UC and Isreal basically) and the problem is still occuring. I'm using the 4UC version.
  7. Giza

    Jarcast's More City States compatibility with UniqueCS

    Acoma seems to be very strong. Other than that, everything seems ok.
  8. Giza

    Fire Emblem Civpack for VP

    I tried Crimea a couple of times. Very string civ that is fun to play. The bonuses you get from great people are strong. And the extra population allows you to generate more great people. Greil Mercenary is one of my favorite UU. You basically are guaranteed alliances with nearby city-states...
  9. Giza

    Jarcast's Samnites for VP

    I already installed the new version of VP, so I can't load the save. But I remember a few things. 3rd and 4th components were active. Their policy choices were Progress, Statecraft and Rationalism. Then Freedom Ideology. I don't activate civ-specific events. Decisions were active though. I...
  10. Giza

    Jarcast's Samnites for VP

    I was playing a game against the Samnites (v3.2). They pretty much ran away with the game. While I was just finishing my third policy tree, they had unlocked 9 policies in the Freedom ideology. They also had a 7 tech lead in industrial. Maybe the base +1 culture is too much. Tomorrow, I will...
  11. Giza

    Jarcast's Samnites for VP

    Very interesting civ ! The Bull totem seems to give +3 food and +3 production on the building twice. First on the building, then in the city (on the turn after founding). Also, is the Falanghia meant to be improved or it just appears under the city ? I can't seem to be able to improve it with...
  12. Giza

    Tomatekh's Timurids for VP

    I'm not getting the 4UC version when using either link in the first post.
  13. Giza

    How do you play tall?

    I also feel tradition was weak for a long time. I decided to experiment with some changes to see if it may help. - Justice (Royal Guardhouse): I added: "Gain 5 GG or GA points on kills". This is to help with military supply. This addresses one of my main concerns while playing tall. You really...
  14. Giza

    3rd and 4th Unique Components for VP - Official thread

    Hi. I updated to the new version yesterday. I tried a civ without 4UC support (from Blue Ghost's Fire Emblem civpack) and found that i'm getting a free floating garden after the first turn. I'm guessing this may be caused by the "Generic Bonus". I don't understand exactly why i'm getting a...
  15. Giza

    JFD's Civilizations - Papal States (Pius IX) for Vox Populi

    It may be because I played Tradition. With progress, the civ may be event better. Higher production cost on the chapel is a nice idea indeed.
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