Recent content by Gomurr

  1. Gomurr

    Future Worlds

    Hey, I've been having a bit of trouble with this mod. I'm running it with a few other mods, like Enlightenment Era and YNAEMP. Strangely, when I start a new game with Future Worlds enabled, all the barbarians scattered across the world are Future era units. No idea why this is happened. Has...
  2. Gomurr

    Unit Request Thread

    If someone could make or convert a Cataphract unit, I would like to add that as the UU to Rome to replace the Scorpion, so that as my Roman empire advances to the medieval age it begins to reflect it's transformation into the Byzantine Empire.
  3. Gomurr

    WH Discussion Thread

    That's well and good, but has nothing to with a) whether a balanced unit line could be created or b) if you would be interested in including them if a balanced unit line were concocted. You say you think they work better as they are - but better than what? You have nothing to compare it to at...
  4. Gomurr

    WH Discussion Thread

    As I recall, this thread was started so people like stormrage could whine about unit lines and talk about changes they'd like to make without pestering you in the official mod thread. That being said - Stormrage, with comments like, "I have every intention of getting CamJH to make..." you're...
  5. Gomurr

    WH Discussion Thread

    I'd vote for thrown naptha bombs, for what it's worth. After all, the carpet, not the rider, is the magical one.
  6. Gomurr

    Warhammer Fantasy Mod 2.1

    Well, is there a way to make using or building dragons similarly affect diplomatic relations? I'm not sure how it works, and don't have CivIII on this computer so I can't really go test things, but if checking some sort of attribute causes this, it might be a good option. After all, letting...
  7. Gomurr

    Warhammer Fantasy Mod 2.1

    Actually, in the US we say that Santa rides in a sleigh.
  8. Gomurr

    Warhammer Fantasy Mod 2.1

    I'm not sure I agree with Reikland being Scientific and Industrious. They're no more scientific than they are religious (they're army list has both handgunners and fanatics). Really, I'd put'm as Scientific and Religious, since there seems no reason they should be Industrious (and, given the...
  9. Gomurr

    Warhammer Fantasy Mod 2.1

    Other greenskins won't associate with Hobgoblins, so none of the Orc or Goblin units should be present in their army. So I used the Uruk-Hai units to fill in their infantry, since they look least like the green orc and goblin units used for the Ironclaw Orcs and Red Eye Goblins and I've seen...
  10. Gomurr

    Warhammer Fantasy Mod 2.1

    I don't know if you're talking about the Uruk-hai warrior or the beserker, but I know I have one or both in use for the Hobgoblin Hegemony.
  11. Gomurr

    Warhammer Fantasy Mod 2.1

    They do have a horse archer, unless it was removed since the last time I played as Kislev. Its Civilopedia reference does descrive it as being an Ungol guy of some sort, and I think it upgrades to the Winged Lancer. I would have it that way, and no, it would not be like having Germany...
  12. Gomurr

    WH Discussion Thread

    Missed this comment before. In civs like the Ogre Kingdoms, in which the civ is really more a collection of tribes than a unified nation-state, I have taken to using tribe-names for city names. So, for example, the Ironclaw Orcs civ in my personal mod has been renamed the Badland Orcs, with...
  13. Gomurr

    Warhammer Fantasy Mod 2.1

    In light of this new information on the Ungols, which I had not encountered before, I see they are not appropriate to represent the Hung, nor are they deserving a civ of their own. Really, the Dolgans and the Ungols are insignificant tribes, while the Kurgan and the Hung (which really don't...
  14. Gomurr

    WH Discussion Thread

    Well, while the unit list is certainly workable, we don't have a large number of the proposed units, nor the means to get them. I'm really only intent on working with what's available, since I'm unwilling to pester aaglo until he makes a Tyrant, and am not going to just wait and hope someone...
  15. Gomurr

    Warhammer Fantasy Mod 2.1

    First, it has been argued by Dracleath that the Dolgans may not be chaotic while the Kurgan people they are a part of are. In arguing this, he cited the chaos space marines and the non-chaotic ones of 40k as an example. However, I would point out that they are clearly distinguished, it is made...
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