Maybe you can consume a general to get 3-4 "governors", which have the ability to enforce vassalage.
This would give great generals more options, allows for easier vassals, and is probably more balanced.
What about the ability to enforce vassalage, if the AI is weak enough?
Maybe something like:
If they have less than a quarter of your military score, you can consume a great general to immediately make them your vassal.
I think the biggest challenge with developing future civs is that they didn't necessarily exist in a state analogous to how civ is able to represent them - there are a large number of civilizations that weren't city dwellers, for instance.
If the plan is to implement something like that, it...
That's a very sensible UP :)
I'm worried that bonus food misrepresents how Australia functions - success despite low population is part of the national character that I believe the mod should try and capture.
I don't know if you are soliciting suggestions, but I threw together a half-decent proposal for Australia a while back. It might give some ideas or inspiration.
For the purposes of this suggestion, I am assuming Australia spawns as a Vassal of the major colonial power on their continent...
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