very soon?
These aren't military collage definition but ones that commonly used to distinguish games. For example, deciding how to position and employ your...
Subterfuge has always been part of the art of war !
They tried Armies in Civ3 (Which the AI could barely use); improved stack combat in Civ4 (creating the doom stacks to win them all, which also was...
This is the best case scenario, in SP on lower difficulty levels there wasn't even that. There was no strategy involved, you could easily win wars...
@SupremacyKing2, I doubt that the devs are overly attached to any mechanic. As designer its their job to figure out what works and what isn't...
iirc the coca plants tile improvement (or something else that grows on savanna hills) are never generated, or at least I never seen one.
1) I generally like to play the game the way it bring me most enjoyment. And with mainstream releases which target world-wide broad audience, I...
Are you sure there isn't method in their "madness" i.e. what If leading players to 20+ cities was their goal, wouldn't your comment look foolish...
I don't like to play with multiple mods, too much chance of conflicts, and I don't have as much time as I use to go through all the fine print....
To be fair, mods are not for everyone. With the exception of the cosmetic verity, mods generally require additional time investment, and can cause...
Its been suggested many times before i.e. Turning Civ into Total-War just with turns (aka like HOMM), with option to automate/skip combat, upto...
Uhm yeah, he didn't really rage quit either.. although he did later retreat with bulk of his army, and by the years end the campaign to extend...
I don't know about Aztecs, but you ~could say that similar battle at Thermopylae caused mighty Xerxes to rage quit his campaign as well.
I NEVER said/suggest that "things shouldn't be different". And can't help but feel that you make 'my dream game' post, filled with window shopped...
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