Recent content by Hail

  1. Hail

    What's the closest game to Civ II after it?

    I highly recommend you try Civilization: Call to Power (*only* the first one. NOT Call to Power II).
  2. Hail

    DLC 05 anticipation thread

    what happened to Shafer's "At the Gates"
  3. Hail

    Building districts and wonders on tiles that have resources

    the city center is a district.
  4. Hail

    Give me 6 reasons why you are playing Civ6 and not Civ4?

    1. One unit per tile 2. Hexes 3. Districts 4. Embarkation 5. Night/Day cycle 6. Denunciations
  5. Hail

    Notes from Ed Beach's Civ VI talk at GDC

    can you provide a link to the video of Ed's speech on GDC?
  6. Hail

    PolyCast Episode 275: "More Perfect"

    I cannot access the polycast homepage as well. Firefox is unable to estalish a connection. I listen to polycast from here. you are welcome. so what? thepolycast.net resolves to 50.63.202.10, however firexfox is unable to connect. the dns servers I use:
  7. Hail

    [CTP] Installing Call to Power 1 on Windows 10 64-bit (solution)

    I would love if Civilization: Call to Power appeared on GoG. the cd-rom requirement is getting tiresome.
  8. Hail

    [CTP] What can you do if a Cleric has converted your city?

    walls do not prevent conversions. afaik Hagia Sofia grants an immunity to converions for its duration. the antidote is the Reformation unit action. costs 1000 gold. lowers happiness. you can yell out loud - "Hail to the Chosen!"
  9. Hail

    Why is Firaxis so silent?

    the reason that most games tend to have an overwhelmingly positive rating is self-selection bias that steveg "forgot" to mention. 57% is not really low, it is an abysmal rating, especially, considering conformity bias (the tendency of an individual to hide his personal opinion and publicly agree...
  10. Hail

    Why is Firaxis so silent?

    you forgot about the AI Battle Royal. anyway, stability is the primary priority. since the AI does not crash - it's good enough. :lol: they are busy counting your money. Sid is the Create Director at Firaxis. he prototypes new games [he likes] and has marginal influence on Sid Meier's titles...
  11. Hail

    Scythia/Deity/online/super large/19ai/122turns war clear

    the topic starter is asking about superlarge (huge) unit maintenance costs. 1. the topic starter has way too many helicopters. disband some. I suppose that Scythia is played by an AI that built many horse units and eventually upgraded them all to helicopters. 2. trade routes are underutilized...
  12. Hail

    Anticipating a January patch

    the Babylon DLC for civ5 was advertised for MP. :lol:
  13. Hail

    Anticipating a January patch

    you mean how low a priority can that [sea dogs] be? very low, I can assure you.
  14. Hail

    Civ 6 drops below Civ 5 on Steam

    interesting results. it appears that people who play civ5, stick to it. civ6 attracts those that like civ games before V. fascinating. Mo03 has potential, new MoO has potential, Spore has potential, civ:be has potential, civ4:col has potential. even At the Gates has potential :eek: civ6's AI...
  15. Hail

    Civ 6 drops below Civ 5 on Steam

    making game(s) aiming at the casual gamer is only part of the issue. they release unpolished games, prioritize visuals & audio over gameplay & AI, abandon games that fail (commercial failure, low ratings, etc.). what's better? buy off Vox populi's devs for like $40,000 and sell it as a $10 DLC...
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