Recent content by haphazard

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    Razing VS Capturing

    I will either raze or capture depending on the situation or my mood. But one additional reason for razing is to raze a city to leave a "hole" on the continent. If there is an unpopulated area of the continent, the AI will start building settlers and start walking them to this hole to found a...
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    Now don't go threatening me Joan...

    What was that line from Monty Python and the holy grail? (Spoken with a bad French accent) "Now go away or I shall be forced to taunt you again!" :crazyeye:
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    Granary or settler?

    Here are the results from the latest try. For this run I remembered to turn off accellerated production. 1475BC 10 cities, 10 workers, 10 warriors, 1 settler, 23 squares, turn=61 1000BC 20 cities, 22 workers, 21 warriors, 1 settler, 38 squares, turn=80 670BC 30 cities, 30 workers, 30...
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    Granary or settler?

    :blush: :stupid: Wheres the Do'h icon? OK, I knew I was going to embarrass myself by going first. I need to find some time to replay this because GUESS WHAT!, its going slower this time..... I knocked out the first 10 cities in 61 turns (actually 1 extra settler is also going for a...
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    Granary or settler?

    Well, I made a run through the sample map I provided and this is how it went(using Maya and Emperor): Went North with the settler to get the cow, west with the worker to chop the woods. My intent is to build a granary in the capital and then settlers. 2350BC I had 10 cities, 11 workers, 10...
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    Granary or settler?

    Ok Thinktank, I have created a version that removes both barb camps and goody huts. This does allow people to wait to build all their warriors. :mischief: http://forums.civfanatics.com/uploads/41993/REX-noBarbs.biq
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    Granary or settler?

    The reason I chose number of cities is that is what most of the spreadsheets and analysis are driving at. (At which point does a certain strategy pay off more than the other.) Choosing 10, 20, and 30 cities was arbitrary and hopefully will show a reasonable slope. Other than that this is just to...
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    Granary or settler?

    This is a great discussion, but lets see how tough everyone really is.... How about a friendly little competition? The following scenario is designed to compare REX skills and the other topics discussed in this thread on a tiny pangea map. The computer players have been removed to...
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    Super Metropolises - 500+gpt/1000+beakers

    Here is another modded city optimized for production. It should be producing an even 500 spt, but somehow I get 4 spt of corruption even though this is my capital. Still, not to shabby.... All the hills have coal except for the city center which has iron, so that I can legitimately build the...
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    My First Diety Game

    Great Work BasketCase!!!! But watch out for more armys near suicideograd. if you study your posts as intently as most of us do, you will see a Persian Leader sitting near suicideograd all by himself in the 1310AD picture post. The first Army didn't do Persia much good though, did it.... :p...
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    Carpet Bombing

    There are (at least) two different types of wars you fight against the AI, One is to gain their territory, the other is to cripple them. If I plan to take the territory, I seldom pillage anything. I view it as pillaging my own lands, which they soon will be. Leaving the road net in place...
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    SGOTM2 Germany - Xteam

    Lief needs to add another one of Pattons quotes to his signature line. "no battle plan ever survives contact with the enemy. - Patton" BTW, I am enjoying following your teams progress. The in depth discussion on trying to schedule cascades for the UN is very thought provoking. Good luck...
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    Conquests COTM01 Speculation Thread

    Here is the summary.... Map Size : Standard Civ Trait 1 : Expansionist Civ Trait 2 : ?? Barbs : ?? Map Age : ?? Map Configuration : ?? Civilization : ?? Climate : Dry Starting map : ?? Minimap : ?? Temperature : Warm Ocean Coverage : 60% With 5 or the variables now filled in, I...
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    SGOTM1-Persia Team Samildanach

    The date says 10AD because I had to go one extra turn to get the final Fireaxis score. Thanks guys, this was a fun game. Sam, great idea about the squid :D, remember what I suggested about putting our own version of the SAV file in their next slot. :D Edit in a few squid just for fun. (But...
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    SGOTM1-Persia Team Samildanach

    End Game thoughts. I spent some time looking around the other forums. One comment out there was that this map was very suited to a 5CC challenge, which I would agree with. With a little foreknowledge (which there are some hints that others had) we could have tailored a quick win with the...
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