Recent content by Highwayhoss

  1. Highwayhoss

    Fallen Enchantress

    I got the game for free (since I bought E:WoM). I've been playing a few games on it and I will tell you it is FAR better than FE; they listened and fixed a LOT of problems with FE. Some first impressions: Graphics are much improved. Units cast shadows, the terrain looks much brighter, units...
  2. Highwayhoss

    Stardrive-new 4x strategy game

    I just purchased a new 4x strategy game called Stardrive at Steam....looks to be really interesting. Right now I'm trying to learn the game and get comfortable with it. Fortunately the game has an extensive tutorial section. First impression is really impressive; you can design your own race...
  3. Highwayhoss

    Fallen Enchantress

    I was one of those who got the game for free (since I purchased the original Elemental game), so I've been giving it a go. I'm playing as a custom faction I created; Vestalla, based on a Civ I created for LeSage's Fairy Tale Mod for Civ4. So far, its definitely an improvement on the original...
  4. Highwayhoss

    Assistance with K-Mod/RevDCM Merge

    I've been playing with Evolution and did a merge with the Neoteric mod plus some additional minor mods. I got it working just fine but came across a problem...I enabled the Archery barrage option but for some reason I can't get my Archers to fire! Anyone else have this problem?
  5. Highwayhoss

    Star Trek Mod II: The Wrath of Mod

    May I suggest looking at Karadoc's K-Mod? That mod has had the AI rebuilt and improved, it could be a useful starting point.
  6. Highwayhoss

    Star Trek Mod II: The Wrath of Mod

    BTW have you seen the Final Frontier Plus mod? It incorporates improvents on the original FF; maybe build your mod around a FF+ core?
  7. Highwayhoss

    Star Trek Mod II: The Wrath of Mod

    D/Led and played a short test game as Martok; like the button sounds and the expanded tech tree but I noticed that more buildings have health penalties....why is that?
  8. Highwayhoss

    FTL: Faster Than Light

    BTW here's a link to the FTL forums: http://www.ftlgame.com/forum/ Has lots of tips and tricks to beat the game....there's also a hack that lets you unlock all the ships and achievements also.
  9. Highwayhoss

    FTL: Faster Than Light

    I got the game for free from a friend of mine who knows the developers; still trying to finish it but it is fun and challenging. I'd like to see some sort of open ended sandbox mode for exploration though.
  10. Highwayhoss

    Dom Pedro II's Civilization 4: Test of Time

    I have a copy of ToT on my hard drive.....I have uploaded it to Mediafire at this Link.
  11. Highwayhoss

    [BTS] Evolution

    Started a game as Boudica, looks good so far, merged in a couple of modcomps, will hopefully merge more. BTW, what version of K-Mod did you use for the merge?
  12. Highwayhoss

    K-Mod: Far Beyond the Sword

    BTW I was thinking maybe this mod deserves its own sub-forum? Considering how popular it has become I believe it deserves a sub-forum. Anyone else agree?
  13. Highwayhoss

    K-Mod: Far Beyond the Sword

    Ah OK my bad. I wondered why UC_Melee was listed in Drill 2-4 in the Promotions XML file. :confused:
  14. Highwayhoss

    K-Mod: Far Beyond the Sword

    Karadoc, as far as unit balancing goes, may I suggest listing what you consider units that are unbalanced (by era). Then it would be easier to figure out what balancing changes need to be made. I do have an idea or two: Remove Drill Promotions from Melee units; restrict Drill Promotions to...
  15. Highwayhoss

    K-Mod: Far Beyond the Sword

    Regarding SotL, I suggest a strength of 10 with a 20% bonus vs Frigates. This would make them more capable vs privateers and give them a better chance against Ironclads. Also maybe give Frigates a free Sentry promotion? Frigates were the "eyes of the fleet" during the Age of Sail and this would...
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