Recent content by hornpipe2

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    The Civilization Jukebox

    You might try the 486snd.zip file, which is an even newer version of Adlib sound driver that does both the mono vs stereo fix (as in civasnd.zip), but also includes a fix for playback on faster machines. Here's portions of the README from the archive (note that it includes drivers for other...
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    Another Tech Chart

    I created Yet Another Civ1 Tech Chart html page, to help you with your Usurper quiz needs. This one's a little bit different than the others though, I swear! Images were extracted from the game using jcived and stored as lossless .png. The main advantage to my chart is that images are...
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    CivDOS Additional Sound Drivers

    The stereo sound isn't a whole lot different, I mostly noticed it after completing a building: the little echoing sounds also pan around a bit for a neat effect. I haven't tried the MIDI output yet. I assume the sound would only be as good as your synth : ) I did have an idea that one...
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    CivDOS Additional Sound Drivers

    From the Apolyton site, for those who haven't seen it. These add additional sound drivers to CIV making the "other" option for sound useful. The primary benefit is supporting OPL3 cards like Soundblaster 16... meaning STEREO SOUND for our beloved game (!). We also get Generic MIDI, which...
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    Graphics update (building icon fix, wonders, girls)

    Both SP299 and SP299X appear to contain identical copies of the .PIC sprites used in the original game. Did you post the wrong files by mistake?
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    JCivED - a toolbox for Civilization

    Patch questions: * patch032_skip_av_intro.xml - Skip A/V selection on startup. It seems like all you've done is replaced a JMP or CALL or something with a series of NOP. What state does this start the game in? Which sound driver, etc? * patch007_bugfix_pathfind.xml - Fixes a bug in CIV...
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