Recent content by Ihodael

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    6otM79 After Action

    Ty, @Eyswein and @Victoria. This is definitely something I have to improve. I keep forgetting about them in the rush to click next turn (and then I regret them and have to backtrack 10 turns to do them... :S). It seems that to reach the next level I have to create a checklist for each turn...
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    6otM79 After Action

    Cheers for your help and sportsmanship. I presumed you did a lot of chopping (which is another plus for placing Rome there). I already understood that more efficient victories usually => "moar chopping". On that I do have a question for you/expert players: I usually delay placing a district on...
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    6otM79 After Action

    Thank you, but no need - didn't consider your post offensive at all. Ty, great advice - will try and put that into practice. If you do a 2nd run please share it, if it is not inconvenient - I always learn a lot just from checking the maps that you (the better players) share with us. Another...
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    6otM79 After Action

    Regarding the mouse issue/unfair knowledge: I had an earlier version of my post where I was explicit about not making a judgment if you had map knowledge or not - I'm a builder/efficiency player (learning Civ6, but same for many other games) - so I don't care about reloads or map knowledge, or...
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    6otM79 After Action

    @Victoria, what was your thought process for settling Rome? I placed Rome where you have Setia and 2nd city where you have Rome but I'm interested in understanding what would have made you sacrifice 3 turns for placing Rome there. Edit: I started a fresh game and I believe I see it (maybe...)...
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    [GS] Advice: Religious Settlements vs Other Pantheons

    Was looking for some advice/sanity check on pantheon choices, from the experts (couldn't find any up to date discussion on this - apologies if I missed it). If we take out Religious victories, is Religious Settlements always the best choice vs other pantheons? Which other pantheons can compete...
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    [GS] Game Analysis?

    Ty for the info. Also, if interested (apologies if you already know it), take a look at Production from Population which makes tall much more viable (author has a bunch of other mods to enhance tall, but I find this one to be the most significant). You never get the speed that others get with...
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    [GS] Deity Early War Advice

    In 5 & 6, without the unit stacking, I believe that all warfare should be defense then offense combo. Ranged, terrain, cities+encampments give you an advantage to massacre the AI, accumulate promotions, then go on the offensive. And the AI, at war, always come for you... :mischief:
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    Newbie tips

    Will love to see your AAR (better yet, some kind of replay): will surely learn from your expertise. :scan:
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    Newbie tips

    Phykos, I would suggest that you try the latest Game of the Month (78) - it is a SV, with England, in an fairly easy setup. Also has the advantage that more ppl are playing same map, so they can offer easier pointers. And if you want to, you can take a peek at the After Action Reports which...
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    6otM78 AAR

    Turn 255, score 1156, SV "How many cities did you settle or capture?" Settled 7 cities early (< ~100) + 1 later for oil. The late city was a mistake (oil was not useful) and I probably could have done with just the 4 main cities, placing them better, with more room to grow, for additional...
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    [GS] Game Analysis?

    dbwithlemon, I'm also a forum lurker with a similar playstyle. Would love to see your notes for comparison. Thanks
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    Bug Reports - Post Here!

    First post here so before all thanks to Gazebo and all the modders working in tandem for the awesome work that allows this game to still be played. Regarding: I've had the same issue when using the Communitas map. I tried exact same settings but using different map (Continent Plus) and I...
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