For now I reduced unit and building costs by half and maintenance costs by 1/3. It's definitely more fluid but it's affecting the speed at which research is carried out. But it's definitely more enjoyable :)
Thank you both!
I'll have a look into the modifyers.py file and see...
This is just something that annoys me in every civ game... there is just no time to properly enjoy each age. That or units get forever to get produced...
Hi guys.
Can anyone give some insight as to how the triggers for the conquest of the Incas and the Aztecs work? Is it possible to get both? I got the one for the Incas and received the bonus conquering army, but never got the trigger for the conquest of Mexico.
I've read that scripted events...
Hello everyone.
I've been wondering for some time. Is there a way to speed up the production of buildings / units in cities without rushing the pace at which technologies are researched. I personally love to play games at epic speed because but then it takes forever for units / buildings to be...
Hello everyone.
I'm trying to do Polynesia's UHV, but I'm struggling. As in the newest version of the mod, cities' borders and culture expand one tile at a time and apparently there is no way of controlling which tile they expand to next, sometimes it takes ages for the paths to open and connect...
Aaaah! Right...
I'll try that, thank you. Won't there be the risk that the AI keeps moving the boat around the map? Because it'll take me a few turns to get there, let alone build a navy...
hahaha
Anyway, thank you both for the help.
Hi again Civinator.
I have done as it is explained in the guide on how to use the multiplayer tool to avoid the bug. However, once I have eliminated the settler and save the game, how do I continue the game in single player? If I close the game and the multiplayer tool and then restart the game...
Roger commander, I'll track that damn boat down! :ar15:
Thank you for the help
PS: any way of temporarily eliminating the fog of war and show the map? :clap:
Hello everyone!
I'm having an issue I've never seen before: I'm playing a new game with Israel and after a long war with Britain I managed to defeat them. However, when I conquest their last city I'm not getting the usual message stating that said civ is now gone, which is weird because there...
Hello everyone!
I just came into a problem regarding sound: when I start a diplomatic interaction with any civ the music does not play. Actually the whole sound of the game seems to stop working in diplomacy and when I close the diplomatic window, the music and general sound of the game starts...
Sorry, I was out on vacation.
I am not sure what caused the problem, but I managed to solve it by manually copying and overwriting all the CCM 2.2 files in the art folder again. Now it works great.
Thanks again for the mod. I keep enjoying it a lot :)
Helo everyone.
I'm having a very weird issue and I have no idea how to fix it.
Recently I reinstalled CCM 2 and have been playing a game with Egypt with no issues for a while. However, it has come to a point in which whenever I try to give orders to a city (like change production, hurry...
Hi Civinator.
Sorry I have been away for quite a while. Better late than never.
This was really helpful and I was able to fix the problem! As for the bombarding units, I found it was a bunch of carriers pilled together in a small inner sea, but as they could not go out to open ocean I could not...
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