I agree - the leaders seem like the B list - to be a leader in civ it should be one of the most iconic leaders of that civilization in history. Someone who made a huge impact in the course of that nations destiny or on the world stage.
I want to defeat the armies of Napolean, Julius Caesar and...
I love the early game but hate the late game of civ6.
Early game I love
- AI can swamp you with a surprise attack that is big enough to mean something.
- Beautiful map to explore
- 1upt means that choke points and natural borders really matter
- Loads of choices in how you place cities and...
The only thing it needs is the AI to realise that losing is a possibility and fight you for it. If you have enough city state votes plus enough gold remaining to buy enough city states for the win then they should use their horded gold to block you.
As an opening policy it doesn't work and is the worst of the opening four. I've tried a few times because I would really like it to work, but its like adding two difficulty levels. You want to go to war to use the features but early war is almost always worse than peaceful expansion.
As a...
I've been thinking about this and I still like Aristocracy for Culture.
Getting all the wonders isn't really that great - there are only a few that are really important. Stonehenge, Oracle, Sistine Chapel, Cristo Redentor and Opera House. Plus you want to get one in each city you have.
The...
Worker first!
I want a swarm of workers and building a worker in the new city is much better than taking my capital offline to build workers - the capital can pump out settlers then get a library going once I have claimed the land I want. At least for cities 2-4 anyway. Later cities won't go...
The basic strategy for war is to tech until you get a significant military advantage:
Eg:
- Axes when your opponent has only warriors and archers
- Catapults when your opponent has none
- War elephents when your opponent doesn't yet have longbows
- Curaissers before any opponent has...
Speed in force is the goal - if I add musketeers to my stack I have more than double the number of fast units. I will usually carry at least two rounds of drafting in each city except my capital, plus a round of whipping a Curie. So my stacks are probably 40% curies and 60% musketeers.
With...
Well I tried again with Oromos and I just not that impressed compared to musketeers. If its a choice between Napoleon and Zara then I'm going with Napoleon.
Individually Oromos are very good - the problem is that they aren't strong enough on their own to carry a war at a time when it is very...
Because the reinforcements reach the front faster.
And for a fairer comparison your Oromos should be facing more enemies because the AI has had more turns to reinforce. (Although then you should really be pairing your musketeers with curies and not cannon).
Musketeer definitely. Esp with Napoleon. They combine extremely well with Curaissers for a two move army that ignores castles and walls. Generally I will use flanking curaissers to weaken defenders (brutal on the Curies I know but those that win get a lot of XP for a charismatic leader), then...
I really don't understand the anti plains cottage sentiment. What else are you going to do with a plains tile?
Sure it eats your food and you may have better priorities for the food like whipping - but that doesn't really affect what you do with the tile itself.
Farming it is near useless...
Iron working is almost always a tech I trade for - its too much to self research and it doesn't help your economy. Swords aren't enough of a power bump over axes to make it worthwhile as a detour.
Currency and CoL are also techs I would get after Aesthetics if I am going for the GL. Both are...
GL is practically a gimme on Immortal if you want it. The AIs rarely prioritize Aesthetics and Literature - often if you don't build it then it isn't built until after 500AD. If you research Aesthetics after your worker techs you will get it.
Its a very powerful wonder - by itself it...
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