Recent content by javaja

  1. J

    Sukritact's Events and Decisions

    Okay. FYI Sukritact, in G&K, the "Promote the Arts" Decision glitches, in that it expends the money but does not produce a great person. I suspect this is due to the fact that it is randomly choosing one of the artist types, and if the RNG selects anything *other* than a Great Artist, it just...
  2. J

    Sukritact's Events and Decisions

    Ty this fixes it.
  3. J

    Sukritact's Events and Decisions

    Hey there, I just tried to install this for G&K and I'm running into the issue that the mod doesn't seem present in the game. I've unzipped it and placed it in it's own folder in the Civ V DLC folder, but the game doesn't seem to recognize it. I didn't see an installation guide here somewhere...
  4. J

    Accurate CTP 1 Government Information

    Hey thanks for this. I was looking for something comparing actual gov statistics, specifically city limits, and the GL (in game) is incomplete. Thank you again. Any chance the headers could be a bit more descriptive? I'm not entirely sure, for instance, if the rush buy modifiers are multipliers...
  5. J

    Awesome Civilization 5 Strategy Part 1

    Well, he's right. Describing where you went wrong and advising you on what to improve doesn't really qualify *anyone* as a creep imho. I think you'll find most people agree.
  6. J

    Civ5 needs a War Room like Civ4

    I was aware of the late-June patch, was not aware the War Room was being built. This is good news, ty vm.
  7. J

    Civ5 needs a War Room like Civ4

    Seriously, I know there's a lot of good info on this site, and I know that as they keep patching the bejeezus out of this game, the info will change. But, if we could get some people to start pulling the info together and categorizing it, we could separate the info by "patch" instead of by...
  8. J

    1000 Clues You Play Civilization V Too Much.

    So I'm the only one who noticed 21-27 not being posted?
  9. J

    Research Agreement Blocking

    I don't disagree with your point here. All I'm going to say is in response to "How can this be realistic and provide fair play?" Essentially, nothing I can imagine in the world is both "realistic," and provides "fair play." If those concepts are not mutually exclusive, I have no idea what is.
  10. J

    A Song of Ice and Fire

    My mistake then. Similarities definitely, though.
  11. J

    Research Agreement Blocking

    Why? I think the idea that you choose a research path at all is complete nonsense. Researchers of old didn't say, "hey, I think we should study Metallurgy so we can build Cannon." They said, "Hey, I've noticed some interesting stuff about metal and heat, I think I might be able to do...
  12. J

    Research Agreement Blocking

    Completely agree that this would be more in-line with what I think the intention of the program was. I like RAs as well. Chiefly, they remind me of Civ 1 tech trading, "We see that you have secrets of Iron Working. We know secrets of Masonry. Want to trade?" Except it's not instant, and...
  13. J

    A Song of Ice and Fire

    I am not 100% certain, but I believe FFH was originally based on ASOIAF, at least loosely. I seem to remember reading it in the mod description(s). At the very least, the pre-cursor to FFH was based on ASOIAF, it was called Ice Age or Ice World or something in the Civ IV default modpack.
  14. J

    A Song of Ice and Fire

    What would make this really cool is if a random event type system were implemented, so that weddings (and other important world events) could impact the way these things developed. *Spoiler alert* So for instance, when Rob engaged that girl from a minor house, he wouldn't have been making the...
  15. J

    Crash around turn 250

    I played it back up to turn 249. When I hit enter to end the turn, the game crashes. It's duplicable on my system, every time I end the turn the game crashes. Obviously it's not a save game error, as I was able to reload that save I linked in the last post and play through those turns...
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