Recent content by Juanholio

  1. J

    Angering natives when sacking colonies [tac]

    I've been playing the harder skill levels and as such the natives seem to have very little tolerance of encroachment. Obviously having a strong military puts them off being too hostile. What seems weird is that having declared war on England at the request of a couple of tribes (well one and...
  2. J

    Number of Colonization players

    I mostly play TAC, though I'm intrested in trying other mods. Not even tried vanilla due to opinions I've read on the matter. Been playing quite a bit since I got very quickly bored of BE. Used to love the original and Civ1 but back then I didn't really know what I was doing.
  3. J

    Can't build Alloy Foundry and there is no reason why

    Is it a captured city? I had this scenario when I had two captured cities. I kept the first and razed the second because it was too close with valuable resources within the 3rd ring of the first city (I forget what the exact resource was but it was similar in that a building needed an improved...
  4. J

    Bugged Mindflower post patch

    I've been playing a game where - after much messing around and forgetting to spawn settlers (why don't they auto spawn? - remembering to click a button 20 times isn't much fun, settling them is fine) but I digress - I was narrowly beaten by huttama who got a transcendence victory. The...
  5. J

    Encroachment warning

    Not sure if this has been mentioned before but has come up for me a couple of times. The old 'you're settling too near to us' message, it seems, is triggered when the colony becomes a city. I often say 'I won't settle near you' while forgetting that only a few turns later I'll break my promise...
  6. J

    Civilization BE Funny / Interesting Screenshots

    Oh no! Barre is only one conquest away from victory! Hang on, I own pretty much the entire map. Didn't they fix the captals thing in CiV, or are we back to being able to win domination by sniping the runaway winner's capital?
  7. J

    Black Covert ops screen after patch

    Had this exact same issue twice in a game. The second time I noticed I was condemned for spying (obviously the opporation failed (steal tech), this may have happened the first time but I can't say I noticed. The panel information reappeared, I think, with the replacement spy. Can anyone...
  8. J

    Acoustic notifications doubled

    I seem to have another varient of this. As well as having the doubling effect, as described, in my current game, I'm also getting the 'collapsing rubble' (pillaging) sound effect at the start of every single turn, sometimes two or three times in the course of the turn. Can't tell if it's just...
  9. J

    Concrete flavor text suggestions

    I agree this could use some smoothing out. Some of the hostile texts just don't feel right. E.g. 'Your ideology is outmoded. Obsolete...' this would make sense from a non purity civ to the player as purity. But I'm harmony (they're supremacy). Now 'ideology' may not be the same as affinity ...
  10. J

    Bug or just bizarre side effect?

    So the trade route yields have changed quite a bit since the patch. Mostly for the better, I think is the consensus. What isn't quite so clear is how it all works out. I've played a game where it's seems quite rare to get a decent yeild where you're not giving the opposition two or even three...
  11. J

    Crash to desktop

    VC++ Runtime error R6025 'pure virtual function call' - which probably tells you nothing. Is there a log file I could upload? I don't have a save.
  12. J

    Tile cost not updated in UI

    I've advanced a few turns and could indeed buy said tile for 60e, so only a minor glitch
  13. J

    Tile cost not updated in UI

    [Post patch] I bought a tile in a city and noticed the (new) reported costs are not what the actual costs are. The example in the screen shots shows attempting to buy a tile for 60e but confirmation shows 110e. Just checked and this is happening for all cities - in one case attemting to buy...
  14. J

    Still don't get AI reasoning

    True but if the logic for being hostile was based on the AI's current aggression stance it would feel less robotic. In this case he'd committed 6 rovers, 3 soldiers and 3 gunners to the eliminiation of this nest. The aliens attacked him immediately so obviously he'd angered them already...
  15. J

    Still don't get AI reasoning

    No surprise from CiV base. Just playing a game where Barre has scolded me twice and denounced me for killing aliens- while he's sent a sizable force against an alien nest adjacent to my capital. Amusingly he's been decimated by the 3 seige worms I've been containing and tediously shooting at...
Top Bottom