Recent content by K_away_0514

  1. K_away_0514

    [POLL] Which more clearly means "sum of Food and Production"?

    Used for distress, in happiness. Basically, which option do you want to show ingame. I really thought it was food divided by production, whoops.
  2. K_away_0514

    On communitas map

    Extract the mapscript (.lua file) and put it in Documents/My Games/ Sid Meier's Civilization 5/Maps. Worked for me.
  3. K_away_0514

    On communitas map

    I put the folder into my MODS folder, but I don't see it in my maps list when setting up a game.
  4. K_away_0514

    On communitas map

    Maybe a modpack would help? Saw someone use IGE to get Satellites which reveals the whole map.
  5. K_away_0514

    New Beta Version - July 29th (7-29)

    yeah, this has been happening in my games too, AIs asking to declare on someone halfway across the world and valuing it at extremely high levels. is this a bug?
  6. K_away_0514

    New Version - July 17th (7-17)

    Wait, so if I understand correctly, you're proposing that we add even more unhappiness to warmongering empires? But wide warmongerers like @Kim Dong Un are already having problems with happiness, so how will this make domination a viable victory path?
  7. K_away_0514

    Quick Questions / Quick Answers

    Can great musicians enter other civs' territory without open borders?
  8. K_away_0514

    [Suggestion] Open Borders after signing peace

    I believe this has been mentioned before, but I don't recall why it wasn't implemented. If someone remembers...? Also, it would be even better if troops could be magically teleported to the nearest city you own.
  9. K_away_0514

    July Patch - Upcoming Changelog Discussion Thread

    But if the player is ahead in tech wouldn't the AI also tech faster, therefore speeding up the game? How much of the effect on the number of turns is related to handicaps compared to other factors such as player skill? Apologies for all the questions, I would really like to know more about this mod.
  10. K_away_0514

    Do not go gentle into that good night

    Do not go gentle into that good night
  11. K_away_0514

    July Patch - Upcoming Changelog Discussion Thread

    I believe the suboptimal strategies pursued by the settler AI leads to a slower game. A human, making better decisions, would probably end the game faster. I'm at Prince currently, and there's no way I can win in 250 turns, so I would hope the AI to be closer to my pace instead of deity players'.
  12. K_away_0514

    Quick Questions / Quick Answers

    Cool, will try this out, thx.
  13. K_away_0514

    Quick Questions / Quick Answers

    Yeah, but that option gives you the same civ. Thanks anyway
  14. K_away_0514

    Quick Questions / Quick Answers

    Hi there, does anyone know how to start a new game while playing without jumping to the main menu? I am playing random civilizations and sometimes I would like to reroll.
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