Recent content by kaelis

  1. K

    WWII Scenario, there can be only one!

    England denounced me on turn 2. By turn 9 the year was 2059 and England was hostile and making war sounds then the game crashed. :confused:
  2. K

    No XP cap from fighting Barbarians

    Did you know that your mod changes the graphics for the barbarian units? I quite frequently fight a caveman that looks like a spearman with shields. Here are the mods I am using: All promotions description tooltip v.8 Naval counterattack v.1 Total mod v.7 True start locations earth maps...
  3. K

    Input needed: Naval Counterattack

    Downloaded your mod and played a game last night and your mod is broke. My tireme's can kill a barbarian galley in one shot and yet the galley gets to shoot back after it is already sunk. This didn't happen when I had range on the galley. Also I am not seeing counterattacks by archers. Can...
  4. K

    Load scenario

    How do I use a mod that requries that you click the load scenario button in the advanced setup? :confused:
  5. K

    [MOD] Fall from Heaven II

    It really sucks when a wolfpack kills my Scout 100% of the time. Gets really tired after awhile. Kinda like the Man-O-Wars.
  6. K

    [MOD] Fall from Heaven II

    Any chance that FfH2 will be ported to Warlords?
  7. K

    [MOD] Fall from Heaven II

    Thats good to know. Any idea on the 'No lets reconsider' problem??
  8. K

    [MOD] Fall from Heaven II

    Yep. Dang! Thats it? I thought that only applied to the AI personalities? Also does anyone know why if you click on No lets reconsider it makes you attack anyway?
  9. K

    [MOD] Fall from Heaven II

    I started a custom game and I am playing the Clan of Embers. Having already played a good race, Elohim, I wanted to try Evil. Well when the game started I looked at the score display and I see this - [High Chief Grok](good):cry...
  10. K

    [MOD] Fall from Heaven II

    Don't have Kraken, not Octo. Would have to build alot of Arcane's because the fireball doesn't do much damage. Good to know about turn limit. Thanks! :goodjob:
  11. K

    [MOD] Fall from Heaven II

    This may have been brought up already but your Man-O-Wars are not as effective as I would expect. I lose 100% of the time when attacked by frigates and have a 50/50 chance when attacking frigates. Surely a 9 vs. 7 with 1 first strike should have a better chance? And guess what else? Even with a...
  12. K

    [MOD] Fall from Heaven II

    This may have been brought up already but your Man-O-Wars are not as effective as I would expect. :mad: I lose 100% of the time when attacked by frigates and have a 50/50 chance when attacking frigates. Surely a 9 vs. 7 with 1 first strike should have a better chance? And guess what else...
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