Recent content by kafkaesk

  1. K

    A "Natural Mechanisms" Game Philosophy

    I support Trade-Peror´s suggestion (along with the class-idea Winston mentioned.) It would mean to finally turn away from the incorrect and as such rather unsatisfying idealistic history-model now represented by the civ-series and attempt to go for a far more believable, materialistic...
  2. K

    Great DECEPTION over food supplying methods

    I agree on manually sending caravans or regulating a cities food/ressources supply being nothing but tedious, but I think there are better ways to realise the concept anyway. A pool-system, as suggested above, would require no additional micromanagement at all, but it would increase...
  3. K

    Great DECEPTION over food supplying methods

    I´m not too sure about the AI not capable of handling the concept, it has to manage more specialized cities in Civ4 anyway, as it seems. Another suggestion concerning my food-pool idea: if you have sufficient means of transport, why shouldn´t it be possible to cultivate land that´s in your...
  4. K

    My dream: No more railroad ugliness, instead:

    The "improved irrigation & supermarket"-system Civ2 had worked quite well, I think.
  5. K

    Glory be… and don’t call me Shirley.

    Um, like, in the crusades? But better let´s not go there... This discussion clearly shows that it would really have been better to go for a custom-religion system with different traits to choose and unique/random naming, dependent on certain techs, economic factors, government styles etc.
  6. K

    Great DECEPTION over food supplying methods

    Why not just sum up all the food produced in your civ and - only in case there´s an undisturbed trade route available, of course - automatically distribute it to where it is needed? Having a "pool" like that (with "food produced"/"used" per round), trading food with the other civs would be...
  7. K

    Religious Sects

    This wish is based on a misconception. Atheism is just the lack of religious belief, not an alternative system. Hence, atheism is implemented best by the option to have a strictly secular state. Concerning sects, I think it would make this aspect of the game too complicated - I would have...
  8. K

    SCENARIO: Napoleonic Europe REDUX

    Just a very small historical inaccuracy I noticed: there shouldn´t be an Austrian unit with a "K.u.K" in it´s name, since this abbreviation (meaning "Kaiserlich-Königlich" = "Imperial-Royal") was introduced only after the Austrian-Hungarian compromise of 1867. I don´t have a suggestion for a...
  9. K

    WW2-Global

    Although I don´t have the opportunity to play the scenario much, from what I´ve experienced so far it´s very impressive work! :clap: However, I´ve read some posts about concerns regarding the unrealistic effectiveness of the railroad-system, which is indeed an annoying factor sometimes. I...
  10. K

    The Great War

    Hello, just registered to congratulate the creators on this great scenario. However, I´d like to make a few remarks on some minor things I noticed. 1.) The A-H flag should rather look like one of these: A-H flags (from left to right: war flag, national flag, trade flag) 2.) The Austrian...
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