Recent content by Khmaraches

  1. K

    Cannot build inquisitors?

    Yes that was that thank you a lot!
  2. K

    Cannot build inquisitors?

    Hello, and thank you to everybody that worked on that wonderful mod. I have discovered a little issue - I just reached the tech that allow to build inquisitors, and I switched to the intolerance civic, that seems to be a prerequisite. However I don't see any option to build them, despite...
  3. K

    RFC Classical World ++

    Some infos about the new civs? I've started to make a Slavic modmodmod a time ago, but I've abandoned.
  4. K

    [BTS] Events modding

    Thank's a lot, I've missed that tuto.
  5. K

    Ask a Russian

    I'm always surprised by this kind of videos. I'm from Moscow, and I lived about 10 years abroad (Paris, London, Hong Kong), and I think that Moscow is probably the safest megalopolis in the western hemisphere (still far behind Tokyo or Seoul, where I saw people leaving they phones on the table...
  6. K

    [BTS] Events modding

    Hello I'm not very good at modding and it became difficult to find information about modding civ4, so I hope somebody could answer my question here: I want to create several events, that pop up after some fixed condition (date, tech...). These events can give the followings things to the civ...
  7. K

    Multiverse

    Hello, does somebody have a link to download that great mod? All the links in the topics are leading nowhere (.
  8. K

    A vocal minority of the Civ community hate Civ 5 and even prefer 4, why?

    I don't hate civ 5, but I quit playing it and uninstall it for going back to civ 4, there is a lot of reasons for it. -Modding: There is a lot of super mods for civ 4 (Rhyes and Fall, Fall from Heaven and modmods, Invictus, Pie's ancient Europe...). i was hoping to have similar quality mods for...
  9. K

    Anno Domini: Rise of Cities edition (latest version dated November 9th 2016)

    Same for the map I'm doing, during the playtests the maps start to crash very often at a certain point. As it starts in the anno extensionis I guess it could also be because of composite bowmen. Also had a ctd when I chose the "turn them away" (something like that) option in the event when...
  10. K

    Anno Domini: Rise of Cities edition (latest version dated November 9th 2016)

    Well it's a bit strange to see a modern (Frankish) name among celtic and latin ones. Maybe it would be better to use it latin name (Durocortorum)?
  11. K

    Anno Domini: Rise of Cities edition (latest version dated November 9th 2016)

    After having some issues with the world editor and win10 I've started the first map. I've used all the British city states and all the civs except Belgae (had no room for them, I think I'll use them later as proxy-Votidani, to expand north and add Caledonii.) Speaking about Belgae I've...
  12. K

    Anno Domini: Rise of Cities edition (latest version dated November 9th 2016)

    Hello Thanks for the great mod! However I have a small issue: It seems that I can't play the maps inside the modpack. They are just inclickable in the menu. (maps from Brunksky are working fine). I would be interested by creating some maps for this mod after playing it a bit more.
  13. K

    Would you play this mod?

    Hi Finally I managed to get free time, and started to work on the mod with some changes. I'll had to add an era anyway (dark ages, between classical and and middle age), the reason is, that most of country "transformations" happened at this moment. I did some small changes to techs, and...
  14. K

    Would you play this mod?

    I think the whole idea has a lot of free space for different applications: For exemple a player could have a lot of negative events, having always the choise between "let the roman empire fall", and "endure the event". If he can endure a lot of bad events (barbarians surges, tech loses, gold...
  15. K

    IDEA - Evolving Civs

    Hi, I had a similar idea I've posted here (http://forums.civfanatics.com/showthread.php?t=545712) I didn't thinked it by years, but by conditions (like: if latins tribes have three cities, and iron working, then they become Roman Empire, etc). I also avoided the civilisation spawn: I...
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