Recent content by King Squanto

  1. K

    Absurd wars!!

    True, it would take massive overhaul to make anything I said possible. But you're right, it would be feasible to make a 'disband troop' option that would add plus one or two to the nearest city. Of course if you're going to put this option in, it would seem to make sense to have soilders cost...
  2. K

    Absurd wars!!

    well, if were talking about the problems of warmaking in Civ 4 and impossible to implement solutions to end them, the problem goes way beyond communication. For one the mere orginization required by a computer program to have a status of "war" and "peace" and conditions (such as...
  3. K

    [MODCOMP]Immigration Mod

    wow, this is such an exciting idea! i had been thinking of a similar thing, though I had imagined it being done with percentage numbers and not actual units, but i have no mod knowledge to speak of- and I love how you've done it! I haven't tried this yet, so I'm not sure if it's already...
  4. K

    Sinking Chances of Seafaring and Non-Seafaring Civilizations

    yes, I understand that graphs are theres to help prove the point, not prove it, thats pretty much always the case with graphs- they are just visual representations to give you a more shall I say 'intuitive' interpritation of the graph. And yes, I know you have to look at the scale to find what...
  5. K

    Sinking Chances of Seafaring and Non-Seafaring Civilizations

    ahhhh!! well it was a great study, but the graphs were disturbing! you must have let excell do it for you (dirty rotten microsoft) and it gave you two different scales for your graph. Thus, I'm sad to say, they are completly incomparable, and thus, a bit useless if they were meant to be...
  6. K

    New Military Advisor

    these are quite good, I espically like the modern and acient ones, the acient one for its barbarian hair and the modern one for its nicely military-esque hat. But I think the medieval one needs some work, he looks too modern because his shirt is to flat- it looks like a hawaiian shirt to me. I...
  7. K

    Huge New CIV Update, Largest to Date

    I also think the senates a cool idea, but to limit its power, it would be really cool if there was a miltary state over ride- like if you had a big enough army, you could over ride the senate and declare war anyway- a la Napolean- at risk of sounding nerdy, I say that would be awesome. Give...
  8. K

    Huge New CIV Update, Largest to Date

    yea, I kind of agree, this makes me a little scared too- but then again, what can Ghandi really do? Virtually starve himself? Refuse to take in electricity or something? But seriously, gameplay wise, the worst he can do is whine at you or make your people unhappy, which, if your wagging wars...
  9. K

    Huge New CIV Update, Largest to Date

    surprsingly, a valid question, for even though 'giant death robots' isn't the tech I'd be thinking of, what religons would rise in the modern age? Gameplay wise, half of the game would have new religons coming out about every 700 years (if its historically correct), and then after Islam it...
  10. K

    Huge New CIV Update, Largest to Date

    hmm apparently Civ IV doesn't know much about Hinduism either, even though many people think its polytheistic, because it has multiple 'devas', which is translated as gods, it is really not. In modern Hinduism, it is understood that there is only one god, or Brahman, and the 'devas' are...
  11. K

    Rhyes of Civilization - 150 settlers cap version

    Netherlands with only 1 city?? Thats really unfair- there is no way possible for them to make a lasting civilization- you might as well delted them all togeather! every civ should get 3 settlers, at least...
  12. K

    Industrial & Modern/Future era TECH ICONS

    I'm not much impressed by armor, radar, or plasma sheild but I really the rest- esp. colonization- the titles are a little cliche, but its the future, so w/e
  13. K

    TERRAIN: Mines with tower

    oo very nice, I'm impressed- this is the first terrian-mod-graphic change that I've seen that I've liked! no offense against anyone who has made a terrian-mod-graphic change thingy. one problem though, besides the others mentioned, is that it would look silly if you built it in the acient...
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