Recent content by lawren65

  1. L

    Need Some Help With Late Game Invasion

    One way to land grab to in late war is to stock up on settlers, raise cities as you invade, plop down your own cities in their place, and buy rush buildings that produce culture all in the same turn (rush buy a couple of buildings in a row). In your case egypt and america's culture borders...
  2. L

    Do you build red cross?

    do the units in the transport heal while the transport is being moved? If so, medic transport would be amazing
  3. L

    How soon do you build roads?

    roads in the early game? I guess they might be useful for getting my workers to the forests to chop them down ;) Seriously, roads are great for spreading luxuries/health resources and for troop movements, but in the early game I find I don't have the luxury or need to have them building...
  4. L

    War Weariness

    The religion based war weariness is shown seperately in the unhappiness breakdown as "We refuse to fight our brothers and sisters of the faith" also cities with some % or nationality in common with who you are at war with will also have a break out of aditional war weariness
  5. L

    Keeping units out of AI´s sight

    I'd insert wait a turn or two in before step 3. Another trick is to bribe the civ to change civics then invade....
  6. L

    Which unit Kicks off your first big war?

    Catherine, emporer. Chop rush Axeman for a 2-3 cities rush to get more land/resources. Hunker down and beeline for the killer cossacks.
  7. L

    Early offense rush, how?

    I play catherine (fin, cre) on emporer and early rush all the time. I use the rush not to eliminate my neighbor, but to grab important resources (luxuries), expand my empire, and secondarily weaken my neighbor. The first trick is picking your enemy. Scouting is key. I try to attack one of...
  8. L

    How do you usually guard settlers?

    I try to follow the same approach as dynamic spirit. I'll usually place the sentry on a hill between my cultural boundry and the new city site. I don't send my settlers far, but if the new city site is far enough away so that there's fog of war between my cultural boundry and the sentry, I'll...
  9. L

    When do you build Barracks?

    I build barracks as soon as I find copper for axeman which i build right away
  10. L

    VIVA the revolution

    Yes they were strong in science. I think the way to properly role play that would be to centrally plan the science by having your science city consist mostly of science specialists. In terms or religion, the communist state was against religion (the opiate of the masses) and actively tried to...
  11. L

    Are jungles now a good thing?

    Its slash and burn that is not sustainable, not necessarily that land under the rain forest. With slash and burn the trees are cut and burned to add nutients to the soil. If nothing is done to replenish the nutients or avoid runoff, the land is useless in a few seasons. Just look to indonesia...
  12. L

    Catherine Cottage Spam

    I agree with the power of cottage spamming. I disagree about the lack of early war. I agree you don't want to be invaded, so I lay low and avoid upseting my neighbors. But the best way to avoid being invaded it to (successfully) invade you most likely opponent first. I research bronze...
  13. L

    Disappointed: chopping is the only way.

    Actually I was pleasantly suprised the other day to find an AI town on a grassland hill. It turns out you can (and should) put towns on grassland hills. No towns on plains or desert hills though....
  14. L

    Can't Overcome Conqured Culture

    Canada has the same problem......
  15. L

    Great Merchants

    I take my best GPP city (most food excess), build grocer, bank, and market place, place shakesspeare theater in it, place wall street in it, (no national epic as I then have two national wonders already). This allows me to have 8 merchant specialists all generating cash with a 3x multiplier...
Top Bottom