Recent content by lex_kravetski

  1. L

    Tech Boost is overpowered

    Steam\SteamApps\common\Sid Meier's Civilization VI\Base\Assets\Gameplay\Data\Technologies.xml Steam\SteamApps\common\Sid Meier's Civilization VI\Base\Assets\Gameplay\Data\Civics.xml
  2. L

    Tech Boost is overpowered

    I can, if it modable, but now we have no mod SDK.
  3. L

    Tech Boost is overpowered

    It was my first Civ6 game. I start at Prince difficulty and I have found that 50% of tech boost is really has no meaning in this game mechanic. One problem is AI can't plan boosts, so I sky-rocketed from all of them two eras ahead. I don't like micromanagement and calculations in games, so I...
  4. L

    "Pokrovka" is surely not Scythian city name

    "Better" doesn't mean "good". "Better" is "better". If I have to chose between "Ishlovskagrad" and "Mao Zedung", as capital of Russia, I will surely prefer "Ishlovskagrad". Despite it is pseudo-Slavic word, but it is not Chinese XX century leader name, at least. So, it is not "acceptable", but...
  5. L

    "Pokrovka" is surely not Scythian city name

    Now they chose a way that is worse than even random letters combination. Just because this name has meaning. Like Native Americans can't have capital city of "New York", Scythians can't have capital city of "Pokrovka". They can live in "Barbatur" or in "Tarbigarian" (these names I randomly...
  6. L

    "Pokrovka" is surely not Scythian city name

    "ka" or "ovka" is a suffix for village and street names on Russian language (feminine form). So, if you have name "Petr" then the village name in honor of him is "Petrovka". "Ivan"—"Ivanovka". Etc. Scythians speak on some Iranian language, not Russian or old Slavic. They couldn't have such...
  7. L

    Economists Mod v1

    Some suggestions. 1. The values for personel are very low now. Palace should give somthing about 10—it helps small civs to defend themselfs, at least. And I think baracks, etc should give 2 or 3. 2. Due to AI can't figure out your building selling mechanic, you need to make simple lua...
  8. L

    Civ Names by Policies

    V8 now.
  9. L

    Civ Names by Policies

    OK, but we need something to chat with each other. Skype?
  10. L

    > Hey I would like to translate the mod to german could you give me the needed files? Hi! If...

    > Hey I would like to translate the mod to german could you give me the needed files? Hi! If you want to help me with german localization, add me in Skype (lexkravetski) or send me a message about an other way of communication.
  11. L

    Civ Names by Policies

    Updated to V7.
  12. L

    Hi. Do you wish now to translate the "Civ Names by Policies" mod to spanish, as you said in this...

    Hi. Do you wish now to translate the "Civ Names by Policies" mod to spanish, as you said in this comment? http://forums.civfanatics.com/showpost.php?p=12708271&postcount=19
  13. L

    Civ Names by Policies

    Since v6, full name is showing in DiploList tooltip.
  14. L

    Civ Names by Policies

    I add it to the links, but you are wrong. Versions, older than v6, are harder to modify. And v4 is really outdated.
  15. L

    Civ Names by Policies

    The mod has this feature from the beginning. It could not work only if custom female leader has no correct "geneder" tag in xml-file.
Top Bottom