Okay, that comment I made wasn't for historical accuracy. I was just joking around a bit. Take it easy. And you have to admit that they let France take most of the damage, then started fighting, before the Germans started bombing England.
I thought each one being different would be cool. I know the spellcasters names aren't too accurate (Japanese I had no clue), but I would be relying on people like you to give suggestions. Obviously some of these civs have spellcasters that are more powerful, and other civs would have more...
Alright, here are the spellcaster units. Each one does something radically different, and you can base whole strategies off them. They might not be balanced (Worrying about the Viking Sorcerors and the Teutonic Necromancers) and this is assuming it's programmable. Might very well not be. Here's...
Glad you guys like the units. Civmansam, glad you're tackling mythology because I know very little of that kind of stuff. I'm going to start working on spellcaster units for each civilization. Tunchkhan, it sounds more like you're describing ethnic groups in other civilizations than...
For Heroes for the Imperial Remnant you could have
-Admiral Daala for the Jedi Academy Trilogy, Kevin J. Anderson,
-Joruus C'Baoth from the Thrawn Trilogy, Timothy Zahn,
-Ysanne "Iceheart" Isard from the X-Wing series, Michael A. Stackpole.
Hatshepsut is terrible for me. I rarely use creative as I usualy build stonhenge to get a great prophet. Spiritual also does not do anything except give me a turn here or there.
Okay, finally done. This incorporates a whole new level to the game by introducing a way of leveling up your workers to give benefits. As the game progresses, your workers do less and less improving and give more benefits. I've also incorporated Religous units. Theres the missionary, with a...
Okay, I've been working on the unit tree and I'm nearly finished. I think we should thing about what specialists we want. I think we should have artists, scientists, engineers, merchants from the game. Should we have any other type? We should eliminate the Priest specialist if what I'm planning...
Thanks, civmanam. Ok, with Government out of it, all we have left is economy, unless something else comes up.
Name: Barter
Upkeep: Low
Effects: Basic economy civic
Comment: You trade what you have for what you want
Name: National Curency
Upkeep: Med
Effects: +2 trade routes, no...
Well, I've got zero experience at programming. However my dad's awesome and he's giving me lessons, so, I'm able to do some stuff in XML. Mostly I'll contribute to the design and planning, but I can program if you want me. My dad can help me if I get stuck. And Civmansam, thanks for listening to...
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