Recent content by Malv Roeller

  1. M

    TSG4 After Action Report

    My Start was: Researched Writing, built GL. Free Tech: Iron Working. Only 2 Iron nearby- had to be enough. Wu, instead of her usual early wonder-building way, started spreading cities early. One of them too close. I built a second city very close to that city, attacked with my 2 swordsmen and...
  2. M

    TSG3 After Action Report

    I won 1906, without selling cities. My plan was to settle on all marble spots to benefit later from the "City with Wonder" SP. As I also went for the Oracle, this didn't work out. Ramses settled on that great sugar/marble spot north of French capital, so I decided to clear my half of the map...
  3. M

    Extra City States

    This mod doesn't work for me. City State Interfaces are completely messed up (some of them), and after a while of playing, I can't even open their window by clicking on them. Diplomacy window says that I haven't met any city state yet, and so on. Is this mod multi-language compatible? I play...
  4. M

    Earth 34 civs 124x68

    I only discovered while playing that this map has a limit of 500 turns. Why? I expected to go through the whole history. Instead, the game finishes in the Middle Ages (Marathon). That's not suitable for a giant earth map with 34 Civs. Because of this, it's a little bit pity that I can't finish...
  5. M

    [BTS] Expanded Epic Game (fixed Next War)

    You're right, Kalimakhus, it's there! :) I'm always confused by the game's menu. I looked into singleplayer before, and there are three different directions for mods, in which is more or less the same content. None of them included "Expanded", and I wasn't near thinking that there could be...
  6. M

    [BTS] Expanded Epic Game (fixed Next War)

    I looked into every single menu, but it wasn't there. So I decided to put the files into the Custom Assets and just play a normal game with this mod. Everything was fine until Mechs came up. Then it happened that every unit I moved around had the graphic model of the mech laid over it. Different...
  7. M

    Hydro Plants give dirty power

    Too complex for me, but thanks.
  8. M

    Hydro Plants give dirty power

    Do you know what could be changed in the XML to display the :yuck: count in the tooltips correctly?
  9. M

    Hydro Plants give dirty power

    No problem ;) So what's left is: no hint anywhere that power itself gives 2 :yuck:, not even in the pedia.
  10. M

    Hydro Plants give dirty power

    There is nowhere to see that coal plants would give :yuck: from the building. The mouseover says only "Gives 2 :yuck: from energy", that's it. But there is a difference, that's right. Just have tested this in the world builder: coal plants give 4 :yuck:, water plants only 2. So, maybe an...
  11. M

    Hydro Plants give dirty power

    When I completed the Great Dam yesterday, I noticed that in many of my cities there was sickness and hunger suddenly. A look into one of them revealed that they now have two sick faces from energy. So what? I thought that water power should be clean? What's the use of building water plants then?
  12. M

    [BTS] Expanded Epic Game (fixed Next War)

    I want to play this mod, but there's no such thing as "Expanded" in my scenario menu. I play the german version of the game, can this be the reason for it?
  13. M

    Installation Instructions

    Ah, just didn't notice this :blush: Thank you - it works.
  14. M

    Installation Instructions

    Thank you. I have another question. I play the German version of cIV, and does not work, but I can see the mod name in the top right corner of the game menu. Is everything working fine and the "=== Better AI ===" just not implemented in all languages, or have I failed to install the mod correctly?
Top Bottom