Recent content by Maquis

  1. Maquis

    Aspyr says the two CIV6 expansions are coming to the Nintendo Switch

    I assume the expansions will have to be paid DLC through the eShop. Rise & Fall is full price ($29.99 US) for iOS. I'm wondering if it will be the same for Switch.
  2. Maquis

    Next patch speculation thread

    I would like to see them enable Military Engineers, or even melee troops to fix damage caused by disasters. Simulate sending in the National Guard for disaster relief.
  3. Maquis

    Great Engineer can't add production to Machu Pichu

    Having a city work on Machu Picchu, and a Great Engineer can't move onto the mountain tile to use its ability to add production.
  4. Maquis

    [GS] Feature Overview video

    Looking at the other two governments, looks like this would be: 1M 2E 1D 5W
  5. Maquis

    [GS] Phoenicia Discussion Thread

    Able to move your capital? That sure screws with a domination victory...
  6. Maquis

    [GS] Did you pre-order already?

    Preordered through GMG this week now that we have seen most of the civs. So much variety in playstyle this time around and I finally pulled the trigger. Marketing did their job!
  7. Maquis

    [GS] New victory conditions speculation: Scientific Victory

    I'm hoping that "colonize Mars" will become the midpoint of the SV, and the new end goal will once again be Alpha Centauri (or for a change a pace, Tau Ceti!) With the announcement that the future era will be variable, they could do some interesting things where you would have to sacrifice...
  8. Maquis

    City-state elimination thread

    Antananarivo (Cultural) - 24 Auckland (Industrial) – 32 Babylon (Scientific) - 22 Buenos Aires (Industrial) - 26 + 1 = 27 (Can add so much production especially for late game wonders) Brussels (Industrial) - 14 Geneva (Scientific) - 17 Hattusa (Scientific) - 12 Hong Kong (Industrial) - 6 - 3...
  9. Maquis

    City-state elimination thread

    Antananarivo (Cultural) - 24 Auckland (Industrial) – 29 + 1 = 30 (Makes all coastal cities good!) Babylon (Scientific) - 19 Buenos Aires (Industrial) - 25 Brussels (Industrial) - 20 Geneva (Scientific) - 23 Hattusa (Scientific) - 19 Hong Kong (Industrial) - 15 Kabul (Militaristic) – 22 - 3 - 19...
  10. Maquis

    City-state elimination thread

    Antananarivo (Cultural) - 24 Auckland (Industrial) – 27 Babylon (Scientific) - 22 Buenos Aires (Industrial) - 25 Brussels (Industrial) - 20 Carthage (Militaristic) – 2 Geneva (Scientific) - 22 Hattusa (Scientific) - 19 Hong Kong (Industrial) - 15 Kabul (Militaristic) – 22 Kumasi (Cultural) –...
  11. Maquis

    City-state elimination thread

    Antananarivo (Cultural) - 21 Auckland (Industrial) – 29 Babylon (Scientific) - 22 Bandar Brunei (Trade) - 14 Buenos Aires (Industrial) - 24 Brussels (Industrial) - 18 Carthage (Militaristic) – 8 Geneva (Scientific) - 21 Granada (Militaristic) - 8 Hattusa (Scientific) - 22 Hong Kong (Industrial)...
  12. Maquis

    City-state elimination thread

    Antananarivo (Cultural) – 22 Antioch (Trade) – 17 Auckland (Industrial) – 26 Babylon (Scientific) - 22 Bandar Brunei (Trade) - 17 Buenos Aires (Industrial) - 24 Brussels (Industrial) - 18 Carthage (Militaristic) – 11 Geneva (Scientific) - 24 Granada (Militaristic) - 17 Hattusa (Scientific) - 21...
  13. Maquis

    City-state elimination thread

    Antananarivo (Cultural) - 24 Antioch (Trade) – 17 Auckland (Industrial) – 25 + 1 = 26 (Makes all your coastal cities so much better. Love finding it in my games.) Babylon (Scientific) - 21 Bandar Brunei (Trade) - 17 Buenos Aires (Industrial) - 23 Brussels (Industrial) - 18 Carthage...
  14. Maquis

    World Wonder Elimination Thread

    Colosseum - 13-3 = 10 (Limited range puts it at #2) Pyramids - 9+1 = 10 (You get 8 build charges when it's built plus an extra charge for every builder anywhere thereafter. Never becomes irrelevant.) Wow, we're at a tie! :crazyeye:
  15. Maquis

    World Wonder Elimination Thread

    Colosseum - 23 Forbidden City - 24-3 = 21 (just can't quite call it one of the top 2) Pyramids - 28 + 1 = 29 (Good implementation of one of the TRUE Wonders of the World)
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