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civilizationfanatic2000's latest activity
C
civilizationfanatic2000
reacted to
Evie's post
in the thread
Slavery
with
Like
.
The topic of the thread is whether there should be a dedicated mechanic for representing slavery. Not whether we can have oBlique...
Yesterday at 11:26 AM
C
civilizationfanatic2000
reacted to
pokiehl's post
in the thread
Slavery
with
Like
.
Slavery is already represented in Civ 6 without any downsides, and it's not veiled either. Eagle Warriors capturing enemy units as...
Yesterday at 11:26 AM
C
civilizationfanatic2000
reacted to
Marla_Singer's post
in the thread
Slavery
with
Like
.
From a gameplay perspective, slavery was implemented in Civ4 as a simple mechanic allowing you to sacrifice 1 population in your city in...
Yesterday at 11:26 AM
C
civilizationfanatic2000
reacted to
BuchiTaton's post
in the thread
Slavery
with
Like
.
Under the current culture of "cancelation" the safest way for a company like Firaxis is to veil any reference about slavery. Now...
Yesterday at 11:26 AM
C
civilizationfanatic2000
reacted to
Boris Gudenuf's post
in the thread
Slavery
with
Like
.
In game terms . . . IF you conquer anyone in the early game, you either get a reputation as a Raging Barbarian by razing captured...
Yesterday at 11:23 AM
C
civilizationfanatic2000
reacted to
AffineConstant's post
in the thread
Slavery
with
Like
.
I remember seeing a paper showing that, yes, slavery is an inefficient economic system. In fact it's so inefficient you can overlay a...
Yesterday at 11:23 AM
C
civilizationfanatic2000
reacted to
Boris Gudenuf's post
in the thread
Slavery
with
Like
.
This has been discussed off and on previously in these Forums, so I'll just summarize what I've already said. 1. The earliest...
Yesterday at 11:21 AM
C
civilizationfanatic2000
reacted to
Patine's post
in the thread
Pick a Pope, Any Pope
with
Like
.
Actually, Urban II didn't, "force," any nations to make such military invasions, anymore than Innocent III, "forced," any nation to...
Saturday at 6:25 PM
C
civilizationfanatic2000
reacted to
FishFishFish's post
in the thread
Pick a Pope, Any Pope
with
Like
.
How about a Papacy civ led by pope Urban II that can force followers of their religion to fight crusades for them! (obviously it...
Saturday at 6:25 PM
C
civilizationfanatic2000
replied to the thread
Decentralization vs Centralization
.
What if the player is a spirit (god) of a civilization splitting itself into many autonomous pieces? But yeah. Still not a good idea.
Apr 15, 2024
C
civilizationfanatic2000
reacted to
pokiehl's post
in the thread
Decentralization vs Centralization
with
Like
.
Giving up control of your empire is too literal an interpretation of "decentralized." If you're looking at it that way, why is giving...
Apr 15, 2024
C
civilizationfanatic2000
reacted to
Evie's post
in the thread
Decentralization vs Centralization
with
Like
.
I like the idea of representing centralization vs decentralization, but I agree with pokiehl: making decentralization equivalent to...
Apr 15, 2024
C
civilizationfanatic2000
posted the thread
Decentralization vs Centralization
in
Civ - Ideas & Suggestions
.
Let's say in Civ VII the difference between decentralized and centralized governments is a matter of control. The more centralized your...
Apr 15, 2024
C
civilizationfanatic2000
reacted to
Gregorios's post
in the thread
Centralization: A Suggested Concept for Civ 7
with
Like
.
A common trend throughout history seems to be the waxing and waning of centralized power as opposed to more local authority. We can...
Apr 15, 2024
C
civilizationfanatic2000
replied to the thread
Limiting Exploration
.
not the guy you're responding to, but i feel as if the limit on what units you can put on a tile should rely on two things 1. how many...
Apr 14, 2024
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