Recent content by Melchizedek

  1. M

    Interesting start dilemma

    I like settling on the Silk. You lose a turn and a hammer but gain a commerce, probably some great tiles for a bureaucracy capital later, and the opportunity for a great Maui Statues city grabbing two seafood and a lighthouse boosted lake. I think the medium-term economic gains are worth the...
  2. M

    [POLL] How should a master's capitulation impact their vassals?

    I voted for all vassals to be liberated. However, my second choice would actually be one not listed here: voluntary vassals are transferred over, but capitulated vassals are liberated. It seems more likely to me that a voluntary vassal looking for protection would want to continue the...
  3. M

    What are your Civilization IV unpopular opinions?

    I agree with your suggestion about Tribalism. However, the rest of this comment touches a nerve for me. [Clarification: I don't mean it angers me, just that it makes me want to answer your thoughts!] Your reasoning is deductive but you did not specify your premises. You seem to assume the...
  4. M

    Is Civilization IV your favourite game ever?

    Alongside Starflight and Alpha Centauri.
  5. M

    How do I stop turtling?

    By all means explore all styles, but I know for a fact that a 'turtling' style can win at least up to Emperor. It isn't optimal, of course. I just don't think you should hit a wall at Prince.
  6. M

    What are your Civilization IV unpopular opinions?

    I've recently come back to Civ 4 after spending awhile with 5 and 6. I just think 4 is more fun. My unpopular opinion is that the game is most fun on Emperor/Monarch and without using slavery or chop overflows and keeping wars mostly defensive or at least plausibly justified (i.e. when forward...
  7. M

    Mechanics Brainstorm

    Under some circumstances (e.g. after winning a war or upon an event), a great general could revolt. In this case tiles can be pillaged, cities have resistance, and recent social policies can be rejected (in this case the player could choose a new one, but the rejected policy would be unavailable...
  8. M

    Egypt?

    I play on emperor, so take it with a grain of salt, but I don't think early wonder focus is best for Egypt. I'd focus on utilizing War Chariots and beelining the UB in all cities first, then go in more for midgame wonders. Sure, you can snag one in each era (pyramids are great for Egypt), but...
  9. M

    (6-7) Dealing with Crippling Poverty

    You have several unimproved luxuries. Additionally, commerce buildings can help. There is a chance you have too many cities or have let them grow too large depending what social policies you have. It looks like you're getting a new policy soon and also about to unlock currency (if I'm reading...
  10. M

    Germany

    Here is a UA idea: receive two free non-mounted melee land units when you enter a new era. These units are the most powerful in that era. This means you would start the game with swordsmen who cannot heal until you hook up iron.
  11. M

    Brazil tourism too much?

    Last game I was Brazil there was almost infinite gold during Bandytime, but I was surprised how weak infinite gold actually was, as my jungly terrain left me production starved. Not that the game went badly, it's just that after awhile gold only does so much by itself. Last game with Brazil as...
  12. M

    Where to Settle -V

    Yeah, I missed that the civ already has four, thought they were at three. However, I do think there is good land to the east. What social policy tree and pantheon do we have here?
  13. M

    Which civs are best for beginners and advanced players?

    I think Babylon is easy especially on lower difficulties. All you've gotta do is beeline writing, settle an academy, then get construction and build your unique walls. After that, get as much gold as you can and spend almost all of it on rushing buildings. Their UU makes defense particularly...
  14. M

    Where to Settle -V

    The hill NE of the wonder. It brings a fifth silver into your territory, admittedly with some gold cost. Working the wonder immediately and getting your monopoly seem like top priorities, and that city should do well in the long run too. You also leave room for a future city along the coast...
  15. M

    Brazil

    This tradeoff that causes me to play differently is exactly what I love about Brazil, though. The Bandeirantes are so good when they arrive that I find it worthwhile to delay exploration -- but exactly how much to delay exploration is a decision made within each game depending on how the early...
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