Recent content by Memphus

  1. Memphus

    Hidden Steam Achievements

    Yes as am I, and I can confirm that "incremental" ones are still working as I just got the 1000 roads one. So the counter keeps going, but now we can't see our progress....:mad:
  2. Memphus

    Hidden Steam Achievements

    Since the last patch can anyone else get the list of acheivements (achievements_debug.log) to show up? My config ini is set, but it won't show anymore....
  3. Memphus

    Welcome All AMAZONs

    I can play [civ4]... and micromanage hard...but i am a jerk, and overconfident
  4. Memphus

    Welcome All AMAZONs

    controversy has just arrived :run: Keep me light years away from diplomacy.
  5. Memphus

    Sign up thread

    I have been recruited by Team Amazon Request sent.
  6. Memphus

    Admin, map maker

    While I won't have time to participate in the game, I can take a weekend off to hammer through the map as well, if you want another set of eyes on it. Krill & Dave, after created, let someone (i'll do it if you want) start at random spot versus AI, I can game run it like a GOTM over 30 hours...
  7. Memphus

    "One unit per one tile" strategy thoughts

    Very true, but then i am not sure how late cities will ever grow quicky.... until I read your second part: Now that is an interesting concept, but the balance of the maintenance will be interesting (i.e. take a bunch of workers into war to rapidly improve a conquered city), as well as...
  8. Memphus

    Which CivFanatics are involved with Civ V?

    Logic Like this I miss. Thanks for making revise an NDA I have been working on for a week.
  9. Memphus

    "One unit per one tile" strategy thoughts

    Interesting for developing your city. you can't have 2 workers on the same tile, meaning you can't accelerate the speed at which an improvemet is created. I am interested to see how this strategy works, as new cities could prove difficult to "catch up", hopefully there is some modifier system....
  10. Memphus

    General Turn Discussion

    As Promised I paused the game. I may have also made our best moves for this turn while I was in there ;) If we want to win the game (which we can still btw) We need that gold from Saturn, which probably won't happen unless someone talks to them fast. We need MT and then to upgrade...
  11. Memphus

    General Turn Discussion

    Then to turn kaz on cav we gift tky, and the other 2 cities there. Dt an everything east goes to Saturn. Jade dew our capital can then finish my and chemisty and we can gift those 2 techs.
  12. Memphus

    General Turn Discussion

    Hey Guys ~ http://forums.civfanatics.com/showpost.php?p=8669287&postcount=14 It just isn't fun for me anymore to log in and be accused of cheating. As I said I'll pause it while we get a new turn player. If it were up to me...my vote would be to gift every city to saturn and the...
  13. Memphus

    Game paused - The verdict.

    :salute: I will now walk away from this game. I sat through and patiently wait while the mods did thier investigation, on the legitimacy of SANCTA's (but me being the only turn player, my word). The Mods came to their conclusion, but it doesn't seem to be over. There is no point...
  14. Memphus

    General Turn Discussion

    Well Kaz jusr Burnt Zero. The Good news? Our Culture is still on those tiles. If the borders of TKY expand then we get those tiles back. Cav also Advanced and won 4 for 4. (doubling moving over the hill again) Seems like the RNG is with the attackers :rotfl:, mind you their worst odds were...
  15. Memphus

    Turn Discussion

    Game is paused for team Cav while an investigation by the mods is taking place. (agaisn't Sancta, not cav so we are clear) Upon conclusion of the investigation the game will resume.
Top Bottom