Recent content by MethanalCHO

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    Creating Units

    One of my newest ideas is based upon Sid Meier's Alpha Centauri: the idea of custom-creating your own custom units. Explanation follows. A player starts out with only one weapon: the Hatchet (:strength: 1), and only one mean of transportation: Foot (:move: 1). They are allowed to create any...
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    My dream: promoted workers and "traveling" specialists

    I believe that the idea of promoting workers is the best of the two that you provide. Here is how I believe it should work: A worker gains its own kind of experience point by working terrain (particular buildings, like a "worker barracks" ;), along with some civics like Serfdom, can also...
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    Random CIV Tips!

    Off-Topic: 1. You shouldn't make fun of people because it hurts their feelings and makes them feel bad. How would you like it if I made fun of you? 2. I can always click the "View Post" button and view and reply to your post. Like I am doing now. On-Topic: I decided to change the two...
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    No Tech Trading!?

    If you want tech trading back (like me), we can just make a mod identical to Vanilla, but allowing tech trading. That would work, wouldn't it?
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    Should the English Empire be renamed the British Empire

    Since it has been confirmed that Elizabeth I will be the leader of the English/British Empire, I'll say to keep it at English Empire. If Victoria was the leader, I would say British for accuracy, but since it is Elizabeth, it should remain at English.
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    Civ 5 Religion Mod

    Athiesm is, by definition, any religion or set of beliefs that in which believers do not believe in God, Goddess, or any other gods or goddesses. One civic in CiV could be State Athiesm: Civic Name: State Athiesm Type: Religion Available With: Scientific Method Cannot Build Temples...
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    New Combat System?

    I heard that CiV is going to be having a new combat system. Is it okay if someone tell me about how it works? All I know is that it's similar to Panzer General, but I never heard of that game before it was mentioned here. Also, please don't give any speculation/rumors. I just want the facts.
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    Random CIV Tips!

    Dr. Null, please don't be mean to me (meanie! d: ) *added to ignore list*
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    Hexagons more restrictive on movement?

    New installments come in about every five years. Civilization VI, Coming Around 2015!
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    Random CIV Tips!

    Comments in bold.
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    Random CIV Tips!

    Give your small, random Civ4 tips here. By that, I mean like what you'd find in the Hints section in the Civilopedia or in the intro for new games/loading saved games. Preferably for Vanilla CIV. My Civ4 Tips: Spearmen are a pretty poor unit that doesn't even really have much place in the...
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    End of Escorts and Transports?

    I suppose both of those together would help solve Transporting Problem B and the Escorting Problem. However, scouts/explorers count as military units (I think, correct if wrong), and what if you need to send a military unit to defend a weak city on another continent? The defender would have to...
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    Harvesting Health

    1. It's supposed to simulate how human health affected population expansion. 2. It's supposed to be similar to the food system, for both were crucial factors in population growth. 3. If no word than "reduntant" can be applied to the idea, simply say you can't find the words, instead of using...
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    End of Escorts and Transports?

    As you probably know, CiV will be implementing a "one unit per tile" rule. This obviously destroys the Almighty Stack of Doom, just as CIV's combat system destroyed the Almighty Tank-Destroying Spearman. However, after some thought, I determined that the one-unit-per-tile rule will destroy two...
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