Recent content by mikewest

  1. M

    Civ Rev Strategy Guide

    Google is your friend, of course. I picked one up a couple months ago from Best Buy's liquidation listing on Overstock.com for $5.95 delivered. And, the guide is truly total doggy-doo. I don't even think there's good advice for a n00b. It's only worthwhile to the collector.
  2. M

    Courthouse

    1 culture point per population.
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    How to rapidly grow in the early game.

    Broad stroke generalizations: If you're Roman, it's easy pumping out settlers. For everyone else, you should still be rushing settlers out as soon as youy hit 3 pop. You only need to worry about defending where you're likely to be attacked. You will initially lag on science because you're...
  4. M

    Ultimate Tech Tree Uploaded

    I actually had planned on doing that, but in my experience, the techs have absolutely no relationship to the GPs. I've had Albert Einstein appear when everyone was still in the Medieval era. I've only played SP so far, but I can't picture this being any different in MP. (I play Xbox, 1.30...
  5. M

    Great Builders--Settle or not?

    It doesn't matter what you do with them - burn 'em or plant 'em. They count towards a CV as soon as you get them (except through kidnapping, AFAIK). I also think they count if they are settled in a city you flip or conquer. I know that you can collect Great Wonders this way, and they do...
  6. M

    Ultimate Tech Tree Uploaded

    Thanks for checking it. Good catch. That correction will be in the final version.
  7. M

    Ultimate Tech Tree Uploaded

    I put together the "Ultimate Tech Tree" and formatted it for easy two-page printing. Since everything in this game is truly driven by how you research your tech, it stands to reason that as much info as possible should be organized by tech. Firaxis was kind enough to publish a nice PDF tech...
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