Recent content by Mr Jack

  1. M

    Montezuma: science powerhouse?

    I'm in the midst of trying to complete victory at Immortal level with each victory type. I decided to go for a domination victory and picked Monty for the culture. But, wow, the science! I'm almost tempted to switch and chase a science victory. Those floating gardens are simply awesome...
  2. M

    What do you do with your Great Scientists, Engineers, and Merchants?

    Scientists - Academy until around Public school then bulb Engineer - save to pop wonders Merchant - never get these? Why would you?
  3. M

    Oda Nobunaga

    You need to slap him. Ransack his lands, kill some units, threaten his cities; then he'll give you peace. Alternatively bring over civs in on the war so he feels threatened.
  4. M

    What do you think of mercenary army?

    Don't underestimate their lategame value either. ZOC and the AI's inability to pick targets means that you can buy yourself valuable turns by spamming sacrificial units when you've made a tactical error and have your units on the wrong side of your empire in the face of a surprise attack. I've...
  5. M

    National College, or Second City First?

    At lower difficulties I found NC first a successful strategy but once I got up to Emperor/Immortal I found I needed to get more cities up early. On higher difficulties you can get more science from trade because it takes longer to overtake the AI so the need for NC early is reduced, but you also...
  6. M

    BNW unit maintenance cost in early eras broken?

    What are you building in your cities? What kind of improvements are you building around your cities?
  7. M

    Best UUs in ciV

    The trouble with musketeers is that they're rapidly replaced by rifleman, meaning that they're only influential for a small part of the game. And they have no special abilities to retain and keep as upgraded units through the later parts of the game. To my mind this rules them out of the Top...
  8. M

    Liberty Tree-Great Engineer?

    I tend to prefer the Great Scientist Academy building approach. Especially if you've gone down the NC start route you can a big science boost from it. The only exception is if I'm going for a culture victory and want to rush Stonehenge.
  9. M

    How to proceed without Iron?

    You have three choices, as I see it: 1. Ally with a City State that has Iron 2. Buy Iron from a 3rd party Civ (most effective if you can acquire Iron with the first stages of your conquest) 3. Put off the war until you get gunpowder units.
  10. M

    Upgrade chart and promotion chart

    Great stuff. Thank you :)
  11. M

    AI friendship and trade

    True, but DoFing them helps maintain that Friendly status and thus keep them a profitable market for your goods.
  12. M

    AI friendship and trade

    Remember that being pals with a nation means you can constantly milk them for generous trade deals - keep selling those open borders and spare luxuries. Since their requests are fairly rare I think you end up considerably up on the bargain.
  13. M

    Siamese Keshik

    No idea. I've seen it once, I think. But I rarely ally with Militaristic CSs
  14. M

    how do I find out which civs are protecting which city states?

    They make nice little Worker factories though...
  15. M

    Siamese Keshik

    I like it. It's rare, and adds a little spice and a little extra reason to get those militaristic states. I have a feeling it only happens when another state gifts a CS the UU in the first place but I have no actual evidence for that.
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