Yeah I have run into a bit of a wall in regard to hover height I strongly suspect it is related to ART_DEF_PORTRAIT_CAMERA but every time I change that the game crashes so i have posted on the forum and trying a few things including creating my own ART_DEF_PORTRAIT_CAMERA code with no luck
Hi Guide-On Can I check if it access terrain and ocean tiles okay at least? I am looking into to getting the correct hover height and even posted a topic about it on Civ modding forum with no response so investigation is still ongoing.
I suspect this might have something to do with the PortraitCamera code but if I change that the game crashes does anyone have any-clue how this relates?
Hi All,
Sorry for the spam but does anyone know a way of making a unit that was grounded to float at a like getting a floating hover carrier?
I have looked at the unit XML and checked all the settings and fsmxmI file but suspect this may be a property of the .gr2 file am I correct?
Hi Guide-On
got a working version for the explorer the hover distance is a bit low and I am looking into how I fix that I also borrowed a bit of code off another mod called explorer notepad (RT) Improved Exploration and Artifact Helper by Gaia so just get permission before I put it on the...
Hi All
Despite following the guide to import a civ 4 unit into Civ 5 I have not had much luck. To be honest I am dying to get a mammoth tank in my mod and I am willing to pay 20 shiney pounds(via paypal so it will convert it to your local cash) to anyone who can do it.
Truth be told the mod is...
Also Guide-On I was looking at the explorer and tried a different unit which resulted in the replacement of all explorers with the same model, and they would not explore so investigation is still ongoing on that front.
Thanks Guide-On I was looking at making an armoured explorer. It is on steam now the link is
https://steamcommunity.com/sharedfiles/filedetails/?id=2207993634&searchtext=
Not to sure about Lua personally but what I think under XML I would say have a look at \Sid Meier's Civilization Beyond Earth\assets\Gameplay\XML\Buildings\CivBEBuildings.xml an example of the current buildings are there. One thing to remember is they are split in two so the first part is...
I managed to get it working I think the issue was the tank model I was working with. So I tried the Challenger 2 model in Acehart Armoured Fighting Vehicles model for Civ V(still got to get his permission I have messaged him) I did have to modify the sounds in...
HI All, I am trying to add a new unit to civ beyond earth and I must admit I am newbie at this but after playing around for a couple of days I managed to add the Lerlec tank from downloads for CIV V and that works okay expect for the attack animation and the sounds.
I have tried playing with...
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