Linkman226 and embryodead: Thanks for your input. You're right ... I realized I worded my question wrong. I want to dictate who the AI...
Awesome, thanks to both of you. Snarko, thanks for figuring out (or offering up ideas on) the exact spots to change. I'll have fun making these...
Hi all, I'm looking to modify the way the AI works a bit. Is there a way to: 1. Change the number of units required before AI attacks. 2. The...
I'm trying to see if I can capture a Civ, that has a unique wonder (which required a unique building) and keep the captured wonder even if the...
Here's a screenshot and save game file of it... your memory is intact. It's pretty jarring actually. I'm surprised not many others have...
Posted save game and screenshot there! It's so jarring :)
Does this mean UNchecking "Animations Frozen" in the Graphics options?
Perfect! I'm glad I'm not crazy. I can't seem to recreate it manually either. But I am going to try the two suggestions I found -- turning on...
I don't want to post this in the Bug Report thread because I may be seeing things... Has anyone noticed any glitches where the graphics for some...
SamSniped: Thanks :) I'm having trouble finding the actual map files. For instance, I want to modify a map in LOR. I've downloaded a few map...
Thanks to everyone who responded to this thread. God-Emperor -- I really appreciate your taking the time to point out the lines of code I...
In Civ3, I used to able to make it so that a wonder required a specific resource before it could be built (i.e., no resource, no wonder). In...
Separate names with a comma.