Recent content by nametaken

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    Help with modding Legacy Bonus

    Hi. I'm trying to mod the Wonder Production legacy bonus in the Autocracy government. I'm trying to change the accumulating bonus to 1% every 15 turns (instead of 20). This is the SQL code I'm using that doesn't seem to be working. Could anyone help? Can't really see why its not working. UPDATE...
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    8 Ages of War

    Thanks Olleus for this mod and your pacing mod. My only suggestion is maybe to change the frenzy promotion on the melee units, if only because its a useless promotion for the Samurai as I believe it already has the same innate ability.
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    Rule with Faith

    There seems to be an incompatibility between v5 and v1.1 of Improved Tech Tree. Religious Cards on the Civics tree are visually showing as Wildcard Cards. Not using any other mods. EDIT - Saving the game and exiting to the desktop and then starting up the game and reloading the save fixed the...
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    Text breaking upon loading saved game

    Has anyone encountered a bug where upon reloading a saved modded game, any mods that add or change text seem to break or revert back to the original unmodded text? Seems to be a problem with the modding engine of the game and something that Firaxis will need to fix.
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    Kremlin's General Winter and The Motherland Calls

    Does anyone still have a copy of this mod that they could upload for me please. The download links don't seem to work anymore.
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    DLL - Various Mod Components

    Just one question about Smart AI 3. Does Smart AI 3 incorporate all the features of the first Smart AI mod or do we need to have both mods activated to get all the Smart AI features?
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    DLL - Various Mod Components

    Great stuff on v84. Really hoping I can get a good multiplayer game going now with a friend now that Active AI is in multiplayer.
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    Smart AI Version 3

    I'll second what Lynnes and Bane said in that it would be great to see this in whoward's DLL.
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    WHoward's Pick 'N' Mix Mods

    One bug with this mod that was in the last version (and after quickly testing it seems to still be present) is that if I'm playing the Songhai (who have a free Amphibious promotion on all their units) and upgrade for instance a Horseman into Songhai's Mandekalu Cavalry UU, the Amphibious...
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    DLL - Various Mod Components

    Thanks once again for the updates to the DLL whoward. Is there any chance of seeing Smart AI v3 incorporated at some stage?
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    DLL - Various Mod Components

    Nevermind my previous post. I manged to figure it out myself.
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    DLL - Various Mod Components

    Just a question about how to turn my modified ChooseFreeItem.lua into a proper mod. Never done LUA modding before, just XML. Do I have to make a MODINFO file that reads something like <EntryPoints> <EntryPoint type="InGameUIAddin" file="ChooseFreeItem.lua"> <Name>Prophet</Name>...
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    DLL - Various Mod Components

    I changed line 33 in ChooseFreeItem.lua to (not info.FoundReligion or player:HasCreatedPantheon() or not player:HasCreatedPantheon())) then This had the desired effect of being able to pick a Great Prophet from the Liberty finisher without already needing a Pantheon. Thanks for the help whoward.
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    DLL - Various Mod Components

    Thanks for the tip. I'll try and make my own little mod that removes that "or player:HasCreatedPantheon()" from that LUA file. Will report back if I get it working.
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    DLL - Various Mod Components

    Hey whoward. Don't know if you can take a request on a minimod to add to the DLL but I'll ask anyway. Only found out last night that if you get the choice of a Great Person from the Liberty Finisher, the game will not allow you to pick a Great Prophet if you don't already have a Pantheon...
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