Recent content by Narcio

  1. N

    Single Player bugs and crashes v37 plus (SVN) - After the 24th of December 2016

    Yes, it got through to the next turn using the debug dll without a crash, but many assert popups like you said. I'll give this a go with the original dll and see how it goes. Thanks for the help and tip about the debug dll.
  2. N

    Single Player bugs and crashes v37 plus (SVN) - After the 24th of December 2016

    I tried a) and a)+b) and it still resulted in a crashes for me both times. Any other suggestions?
  3. N

    Single Player bugs and crashes v37 plus (SVN) - After the 24th of December 2016

    I did have fast combat on, all of the options disabled to view friendly / enemy moves and I think I also have the BUG option on to minimize turn times. I suspect it might be that option. I'll load it back up and try disabling them one at a time and see. Update: I made sure all of the fast move...
  4. N

    Single Player bugs and crashes v37 plus (SVN) - After the 24th of December 2016

    Thanks. I guess that means its time to try a new game with some different game settings. Maybe I'll try Barbarian World this go.... getting tired of hunting animals for 200 000 years for the second time. :)
  5. N

    Single Player bugs and crashes v37 plus (SVN) - After the 24th of December 2016

    Having a repeated CTD. I can't progress any further in this save since it seems to CTD when doing the AI turn. Ie, end turn and wait a while and it seems like its almost done and getting back to my turn, then boom, I'm back at my desktop. I've tried numerous times. I started this game with an...
  6. N

    Single Player bugs and crashes v37 plus (SVN) - After the 24th of December 2016

    SVN 9663 I have started the game over a few times and it seems to me that sometimes randomly, the "Toggle Show All Resource Display" button (the one above your mini-map thats supposed to put a little floating icon above each resource on the map) doesn't work properly. Ie, I started a new game...
  7. N

    Slower Tech by Era

    It seems that the first thing I always want to change in Civ games is to reduce the tech progression rate. Thanks for the info on how to do this. I want to enjoy playing through each era. Sometimes I find the early stuff the most fun and its nice to have more time to go through it. I find tech...
  8. N

    [Beta] R.E.D. WWII Edition v.31 - Need testers !

    I gave this mod a try and I think there are a lot of cool things in it. I like the personnel and materiel resources. There are a bunch of good maps and scenarios. Ever since CIV 2, I've always enjoyed WWI / WWII scenarios in CIV games. So this is what I've played so far: RED v.4 Data RED...
  9. N

    Realism Invictus

    I used to play Total Realism for Warlords, but alas the MAF made any mod that didn't work in BTS a no go for me. Since then I've been mainly playing Rise of Mankind and Rise of Mankind - A New Dawn, but I think you guys have made a challenger to RoM-AND for me. I've been playing Realism Invictus...
  10. N

    Community Civ V [CCV]

    Ugh...Don't mention that abomination :P But on a serious note, I have no expectations that you'll act on my suggestion:) I just thought it would be an interesting interaction that kind of naturally developed out of the concept introduced in Advanced Support. If I can ask, what is your...
  11. N

    Community Civ V [CCV]

    Are patches supposed to be savegame compatible while version number changes are not? BTW, I really like the Advanced Support mod and in particular the manpower type concept you made for military units (requiring both variable gold cost and variable population support.) Really good idea! I...
  12. N

    Community Civ V [CCV]

    With the new version (4.40) this doesn't seem to happen anymore. Thanks Thomas SG!
  13. N

    Community Civ V [CCV]

    I actually like the powerful animals in the early parts of the game. I think the world should be more hostile to early civilization and the animals along with the damage from certain terrain types do a wonderful job of slowing early scouting and expansion. You have to protect your workers with...
  14. N

    Community Civ V [CCV]

    Yeah, I'm gonna leave it off. I'm just posting the info so that people know its not working. Things don't get fixed if no one knows there is something wrong. EDIT: Yes, I started from scratch and from save games. It seemed to do the same thing either way. EDIT2: Fixed in version 4.40 for me.
  15. N

    Community Civ V [CCV]

    I tried playing with v4.36A with updated dll 4.38A. Whenever I enable "dynamic difficulty level" I get a crash when I click end turn. Example: Problem signature: Problem Event Name: APPCRASH Application Name: Civ4BeyondSword.exe Application Version: 3.1.9.0 Application Timestamp...
Top Bottom