Recent content by Necro-

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    Economy Mod

    well, i mean int he game i mentioned it was prince :|
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    Economy Mod

    i liked the luxury display :( also, maybe its me btu whenever i play with the mods i literally get no wonders done, by the time im finished one all the other ones for the era are done by another nation, not to mention the future ones, the ai tends to be with the mod a good tech ahead, eg i get...
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    Taking Requests: Fixing crappy civs

    what about for the zeros, cutting cost to say 1/3rd, and making them kamikaze fighters against anything non-air?
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    Balance - Ancient Ruins

    i think a better solution would be, allowing upgrading but only once per unit
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    Steel Foundry

    also. i'd really really like to see more uses for coal.
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    Economy Mod

    i'd recommend adding a readme and stating which addon mods (eg luxury list) is included as-in (no changes) and which version, for example if you added say the luxury addon but had to change something it's not as easy to update as say if you just include it say v2 and a new version comes out it's...
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    Natural Wonders Mod Development Thread

    what about the idea of improving said wonders for example building a mine on mount fuji which would give a big production bonus?
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    Active City Defense

    ++ great mod!
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    Advanced Missiles Mod v1.x

    imho the problem with all these missile weapons is there needs to be some kind of defense. if i can take out a city in 1 turn with a missile that can't be stopped it becomes pretty boring
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    Steel Foundry

    i like this idea of using outdated resources like iron in later stages...maybe something similar could be done for horses? say...caravans?
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    Economy Mod

    well i mean at this point im refering to pretty much all i have is warriors and in this particular game i was making warriors every 2 turns. as for settlers thats an idea, but the problem is overexpansion. the ait ends to overexpand i had 2 cities each ai next to me had 3-5. now, as i said...
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    Suomenkielinen Civilization V (Finnish language)

    pff! i say! i remember playing space quest 1 in English when i was 6...sure i had to go ask my parents to translate words but still ;p i can understand having language packs but ive always hated them ;p this may cause problems for other mods, pretty much anything that changes anything related...
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    More advanced Tech-Tree

    imho the noly thing that beat smac...is outpost 1 that game was pure awesome :D
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    Economy Mod

    yea as abremms said like the slower pace but its a bit too slow in ancient era, where ur kinda stuck 10-15 turns on standard speed to get a new structure, then another 14ish turns to get the next tech meanwhile your forced to just build warriors and then sell them as you can't do anything...
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    More advanced Tech-Tree

    won't they be..really ugly in comparison just thinking that the all great smac is already quite old ;p
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