Um, yeah there are. Quite a few actually. I'm talking about being able to move boats across land (portaging), like in the real world. And yes I agree I like the transport system better as well.
You can see what you have under the "Resources" tab in the Info panel. Just be careful though, if you already had a deal with another civ and right after it expires you trade your other copy to someone else, if it is in the same turn it will still show another available and the previous civ that...
1. Don't worry so much about the raw score, worry about your surroundings and resources especially before the age of ideology.
2. Monument and certain social policies from the get go. Tradition and Liberty are the best culture growers but pick them according to the environment (this is from...
One thing I think is missing in Civ V is the ability to portage the boats. Make it take longer to move them on land and make them vulnerable to ground troops at the same time, I just can't tell you how many times in the game this would have been very useful yet more challenging.
Maybe make...
So I started my first game as Venice, a Civ that I avoided because I like to conquer and settle and all that. Took me a while to go for it. And I'm having a really good time.
I have realized it adds a completely different game to this game being dominant as a Civ that cannot settle lands at...
I am very much certain the troops did not move a hex after the declaration, so I'm assuming this is a glitch if the consensus is dejections go both ways. Seemed really odd and stuck in my craw for a second.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.