Recent content by newtociv6

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    Quick Questions and Answers

    why doesn't AI nation's city state attack my unit? 4 of their warriors surrounded a javeliner of mine; I thought it was going to die (can't run away due to zoc) but then they did not attack. I attacked one, then it retreated, attacked another and that one retreated too. The javeliner has slight...
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    Mod or Cheat That Slows AI Tech Pace?

    Unless you have all AIs catching you, it could be as simple as a few of them keep running district projects. That's also how they get all the great scientists.
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    Opinions about Diplomacy (mod research)

    This, is why I consider it completely wrong and unrealistic in Civ. While it does match the attitudes of more religious, simple-minded leaders, it is not how many of ancient empires worked. Diplomacy, in short, is a mechanism to gain more by less without resorting to violence, and often as a...
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    What is the highest score you have gotten on civ 6

    eh, managing 100+ cities was pretty challenging to me. It took over a hour just to check their status every turn, and opening trade route list would take like 20 seconds. Plus dozens of builders, engineers, maintaining entire lines of missionaries and moving them one by one, ... (and people say...
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    How would you improve combat in Civ7?

    the examples from Roman empire and Alexander's successor kingdoms could be followed: Normally, soldiers may be recruited anywhere with colonies, fedual grants or military training grounds. But they are not "active" and can't be commanded. A formation of stacked units must require a commander...
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    How would you improve combat in Civ7?

    I just played humankind and the design of army and unpacking is very limiting. Tiny map size aside (as compared to army size), the combat in civ gives a lot more freedom - to block and intercept reinforcements, to concentrate on key units and to deal with difficulties on march, because it plays...
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    How would you improve combat in Civ7?

    the difficulties are not only about waging war, but also maintaining an effective military force that keeps the empire together. Until nationalism, the army's main purpose is not to wage war, but to enforce rules. An ordinary, multi-ethnic empire have no loyal subjects aside from core area, and...
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    Vampire society rework

    Rework of overpowered vampire units and remove vampire castle. SQL only, need to be integrated into a mod or Expansion2.modinfo. The basic idea is to remove overpowering and allow vampires to be repurposed for various roles. Vampires have base move 3, sight 3, can defend itself at sea, cannot...
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    Really Hope There's an Undo Button in Civ7

    a sandbox can't take into account all the circumstances: policy cards, terrain, adjacency, etc, unless it's also a game editor plus map editor.
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    Land melee + range + Sea unit like GDR?

    How is GDR able to perform both land melee and range (against cities) and sea attacks? I gave the same ability / effect type EFFECT_ADJUST_UNIT_FIGHT_WHILE_EMBARKED to other units, and also modified ArtDef, but all they could do is to not embark at sea and retain full strength, but unable to...
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    Civ 7 Top Wishlist

    More scripting to replace hardcoded features. There is no way they can make the game good for everyone, but with more scripting we can create our own rules and entirely new games.
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    My Big Hope for Civ 7

    I disagree with the siege requirement. If it's hard, player doesn't need to build military early at all - and that's what I did with lower difficult, a single warrior until turn 50 while all resources were poured into tech and settlers. The first army I had consisted of tanks, then a combo of...
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    Civ VI Funny/Strange Screenshots

    Hungary did it again! What's so important about capturing my poor builder that they'd risk certain death? Three times already - figured I just let the builder stay there to keep other units from enemy fire.
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    AI wants to make peace but refuse peace deals

    Due to our friendship, I granted him an early retirement on a small island next to Macedonia. To make his life less boring, I was also preparing for him a new home, a shiny desert tile with oil, in the middle of 3 civs about to go to war. But I got really annoyed with managing his huge estate...
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    [LP] - Victoria (Age of Steam) - Vampire Castles

    Could it be captured?
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