Recent content by Nightguard

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    Caveman 2 Cosmos

    Much appreciated, SO. As Zapper said, we're all just craving our latest C2C fix.
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    Caveman 2 Cosmos

    I will confirm this as well. I downloaded at two very different times, got the same issue. WinRAR diagnostic lists 2308 errors in the RAR file. They all seem to occur around the time its extracting unit files for custom civs. Here's a screenshot of part of the error messages - maybe this...
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    V19 Ideas & Priorities (player/fan perspective)

    One thing that I wanted to point out, and this is mainly just a balance concern more than a 'please add feature Y', is that currently Chariots require further tech levels and buildings to construct, but they are weaker than Horsemen. Could something be done to adjust this balance? Possibly...
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    Unit Promotions

    Actually, I think the Master of Mana mod has a more refined version of the equipment system, with a whole set of additional currencies that are used to purchase and maintain equipment. I'm not sure if this is a path that would work better in C2C, but it's another implementation method that may...
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    Unit Promotions

    Completely off the topic of new promotions, but still on the topic of promotions... Currently March cannot really be taken by any units except healthcare units due to the promotion requirements. Right now, March requires Medic 1, which requires Herbal Cures, which is only available to the...
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    Random Events

    Maybe this is just the SVN release I've got running at the moment, but currently the volcano events seem to alter terrain backwards? The eruption events leave behind a dormant volcano tile, while the 'volcano has gone dormant' event leaves behind an active volcano tile?
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    Subdued Animals in C2C discussions

    Just a thought, but isn't strength 5 for the eagle (yes, I'm playing the SVN version currently) a little much? Most nations won't have any troops with strength greater than 2 while wild animals are around, so eagles tend to wipe out everything.
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    Gold balancing issues

    Playing through my v17 (not currently using the SVN system at the moment), I've come across one thing that I think makes a huge difference in the speed of the game, both in the rate at which science is researched and the rate at which gold can be earned when not at 100% science, and that is the...
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    Gold balancing issues

    I have to admit, AIAndy may have come up with a really good idea in the 'local + national culture required for wonders' option. Let's be honest, many of the wonders in the game (not all, but many) are representations of places of artistic interest as much as they are of interest scientifically...
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    Gold balancing issues

    Another option, instead of raising costs, would be to make these two 'currencies' more valuable by increasing what can be done with them. Personally, I feel that the 'fixed borders' aspect of a number of civics actually devalues culture. (Admittedly, I turn culture victory options off, but...
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    Caveman 2 Cosmos (ideas/discussions thread)

    I would like to add that I'm also seeing the Black Terrain issue that SO mentioned. I've tried this both from the direct shortcut load and from the load base -> load mod, and I wind up with black terrain all over the place both ways.
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    C2C - Maintenance Adjustments

    Very interesting to see what you're doing here. I like that different types of buildings have different maintenance 'methods' in this system. Not only does it add a bit of variety, it's also pretty logical. Are you mainly just looking at rebalancing the current maintenance adding buildings...
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    C2C - Wonder Civs

    That's actually what I was trying to imply you were doing in my last post. So, new plan. I'll let you defend your own ideas and shut up on that front. :lol: Dynamic leader traits? I'd never heard of that before, aside from a much less robust version that I'd seen in some FfH modmods...
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    C2C - Wonder Civs

    Just curious here, bill... Would you feel the same if we 'filed the numbers off'? If instead of saying that your Greek nation was recruiting Jannisaries, they simply had a building that allowed you to raise and train an elite unit of arquebusiers? It seems like your concern is that we'd be...
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    C2C - Wonder Civs

    Really? I missed this somehow. It is possible to do this with buildings that aren't wonders; that is, make it so you can only build one building out of a given 'class' of buildings? As you already know, my knowledge of CIV modding is (extremely) limited at present.
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