Recent content by Nyx_

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    'Civilization: Beyond Earth' announced!

    I don't mind they keep the same engine, but those screenshots are really not clear. Some units are too smalI. Pandora First Contact looks better. I hope the web of technologies, the "techweb" that replaces the techtree, won't make the gameplay too random. The good news is that it will run on...
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    Pandora: First Contact

    It looks good. I'd love to know more about the differences between Pandora and Civilization from a Civ veteran's perspective, especially regarding the pace and the balance between economy and combats. I'm a bit concerned about the randomized tech tree and the "design your own units" thing. A...
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    LAND POWER. How will Civ 6 change it?

    I made similar observations a few years ago: http://forums.civfanatics.com/showthread.php?t=120758 Since then, I changed a bit my view on the civ series. I play for two reasons: To optimize my way to a fast victory, usually by rushing my opponents’ capital; To build a civilization that...
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    A new food system

    Why not just have an organically increasing population that grows as long as extra food is available? -> How to redistribute the extra food to the cities? I think it gives many strategic opportunities to let the player choose how to redistribute it. What do the citizens in your cities do if...
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    A new food system

    In this thread, we tackled the issue of spending a lot of time managing cities and units. We especially suggested solutions to reduce the number of units. I think there are also ways to make city micromanagement faster without compromising the strategic depth. The main idea is to...
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    Multiply to dominate

    I specify my ideas about services : A# Lending with interest. B# Taxing each exchange which goes through your territory. C# Investing in foreign cities : You give money to a city in order to build something and this city brings you a percent of its profits.
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    Multiply to dominate

    Hi, « Multiply to dominate » is the only way to win in civilization. You multiply your cities in order to multiply your units, your production, your money, your technologies and your power. But there are many very small countries which are powerful. Several ideas to change that : 1...
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