Recent content by omurtag

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    "The Bad Sequel": Sullla's Analysis of Civ5

    I see your point and when the game came out I was in the same boat as you. I liked 1upt and thought that all can be fixed by making the AI better. It cannot. The problem is that a limited number of tiles imposes a cap on the size of your army, which puts a limit on tile yields. Consequently, you...
  2. O

    HN02-A The Pacifist Power of Religion

    I am both very happy for this win and somewhat embarrassed by the fact that I lost a big chunk of my enthusiasm during the middle game. The end was a real emotional roller coaster because initially I thought that we are playing this game just out of formality, but then it turned out that we are...
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    HN02-A The Pacifist Power of Religion

    Now I am sure, this game is laughing at us. The elections for secretary-general were (as Cosmichail noticed) between JC and Washington. JC won, but check the votes each side had: MM 110 Hats 74 Washington 85 Us 138 Catherine 81 JC 138 Cyrus 114 Just one small, miserly vote prevented us from...
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    HN02-A The Pacifist Power of Religion

    I have bad, bad news: Washington built the United Nations. It's really painful to report that, because initially I was exhilarated by our chances. It happened on my 6th turn with only 5 turns left til the completion of the UN. Let's decide what we are going to do now. Save attached.
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    HN02-A The Pacifist Power of Religion

    Got it! I'll read the comments, play and post tomorrow.
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    HN02-A The Pacifist Power of Religion

    Ok, here's the status report. The most important event was the completion of two SS Casings by MM. Apparently he's leading in the race of making "one small step for a man..." :) A Great Merchant was born in our capital, I sent him to Russia, where he landed on my last turn. Hats offered us...
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    HN02-A The Pacifist Power of Religion

    I guess it's my turn. Got it :D
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    HN02-A The Pacifist Power of Religion

    Very quiet turn. Some grenadiers were built, the religion was spread to malinease territory, (Mansa Musa is not deep in love with us.) Replaceable parts came on the 3rd turn, and I set the research to Physics. Unfortnuately everyone had Replaceable Parts, so no trades. The Forbidden Palace is...
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    HN02-A The Pacifist Power of Religion

    I am sorry, I've been very absent-minded recently because of my upcomming exams :crazyeye: I would like to make it up to you, I can play now or immediately after Cosmichail.
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    HN02-A The Pacifist Power of Religion

    1-1643 Despite the odds (2,9%) our galley attacks and defeats Hatty's Caravel. Miracle. Traded pirinting press for guilds some money and map from JC. Started banking. 2-1646 Caesar shows up: We said no, but we are still good friends with him. 3-1649 Hatty launches a sneak attack...
  11. O

    HN02-A The Pacifist Power of Religion

    Ok, I got it. I'll read again through the reports and play soon :)
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    HN02-A The Pacifist Power of Religion

    I am sorry guys, It turned out that I won't be able to play my turnset this weekend, please skip me.
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    HN02-A The Pacifist Power of Religion

    :satan: Hmm pulling the fog-busters sounds like a good plan. Got it.
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    HN02-A The Pacifist Power of Religion

    I agree with both of you. Playing against Washington alone is usually a big challenge when he's on the other continent. His traits' synergy is overpowered, and that's why they have changed them in the expansion, I think. With Cyrus and Mansa the things are just getting ridiculous... it's not...
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    HN02-A The Pacifist Power of Religion

    We met two neighbors, started the Colosus, made some trades with JC. Turn 0 Bombay micromanaged for growth, since happiness allows it. Bargaining with JC ... traded Monarchy for Mathematics + 30 Gold. (Sorry no screenshot) Turn 1 Mansa Musa: He got the circumnavigation bonus. Another...
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