Recent content by oneciv

  1. O

    [NFP] 1.0.9.9 Free Cities missing

    just a bit sad about it as it wouldn't of been hard or game breaking to run a check after loading a save for a required player like CIVILIZATION_FREE_CITIES... only effecting turns after loading with the updated patch
  2. O

    [NFP] 1.0.9.9 Free Cities missing

    :( updated to 1.0.10.15 but still "Rebellion in 0 turns" in an existing game with max players and City-States (no mods) haven't tested in a new one with same settings also tried loading before getting to "Rebellion in 1 turns" just to check but i realized after that it could be happening...
  3. O

    DLL - Various Mod Components

    turned out to be Communitas Map , didn't think a map could cause this.....
  4. O

    DLL - Various Mod Components

    newish to mods :( is this issue common: capture and attack my own units on new game load, war with all :crazyeye: start at info age and using the in-game editor to test out mod conflicts advance setup wonder mods "thecrazyscotsman"s building mods other civ improvement extensions
  5. O

    thecrazyscotsman's Omnibus Mod

    same here with the conflict, DLL - Various Mod Components, , no buildings, can see the added policy text in the hover hints,,... what else should I look for, btw BIG THANKS FOR THE AWESOME BUILDING PACKS :)
  6. O

    No bridges after engineering

    clean game, lastest versions, just cat and ceg ceg causes issue: no bridges after engineering
  7. O

    Really Advanced Setup

    use this mod with the 4 communitas mods(3.17) but i now get no bridges after engineering not sure if it started in v13 or not, but i don't remember getting this issue before anyone else have this ? sorry, just tested again and this is just being caused by communitas...
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