clustering of capitals is typical of pangeas and continents, which is why these 2 maps suck big time. Why do you only play them if you don't like...
My gripe with Civ6 maps is that I only play Fractal because it's the only interesting one for a game that guarantees a bit of unpredictability and...
anti cavalry units are fine and balanced in all eras now and work very well in their role of anti cavalry units. 99% of what is written in this...
This is plain wrong, or how you would say it: stupid. Granted, I have yet to manage descending in a Dark Age, but Normal age also gives some bonus...
you have quite a human-centric view of our world. You can't adjust to the fact that one grade difference in average temperatures can completely...
? it's actually when expansion is pretty much done and the race for victory BEGINS.
You ally with half the world's civs and don't expect to make enemies because of this? COME ON...
I disagree with those who claim the game was made easier. Yes new features were introduced and as usual the AI is less than competent with them,...
Yes, they have uses. Like stealing everything scouts can from other civs. They might not be among the best, but certainly they aren't among the...
I'm agnostic on this point.
Gameplay wise, why have them at all? In fact, we don't have them gameplay wise. It is a distinction you have made, not game mechanics. They follow...
Wait, you can actually make a Natural Park out of the city 3 tiles range? This shouldn't be possible in the first place.
more or less what you thought, but with more randomness. Random map Random civ and try to win according to their natural goal or another one I...
I'll rephrase, but maybe you should start considering that there might be no mistake but a simple misunderstanding on your part? Adjacency here...
the question is: are there even more than 10 features in Civ6? I wouldn't bet. FYI, I was replying to this OP statement "Civ 6 when it came out...
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