Recent content by oopsy poopsy

  1. oopsy poopsy

    Early Trade Routes

    For these routes don't you have to rely on the AI clearing FOW to some extent? If they've got open space on any side and you can't patrol into their borders, then a barb can just walk in from the back if the AI isn't doing its job, right? That part sounds scary to me, 'cause from what I remember...
  2. oopsy poopsy

    Culture Flips are back

    You're probably right, but I think it's too bad, although balance would be a serious issue. Still, if this worked even just for MP, it could be tons of fun. Super warmonger goes all out, you go peaceful and while he's working his way into your territory, you're picking off enough guys to start...
  3. oopsy poopsy

    Culture Flips are back

    Anyone know/think it's possible to use this in warfare? Like you actually go to war with the civ, but instead of actually capturing cities, you just wipe units, increasing war weariness and unhappiness until the cities revolt in your favor? Obviously, one would have to be the dominant ideology...
  4. oopsy poopsy

    Early Trade Routes

    Thanks. Is it 3 :c5food: max or is there a different limit? If limited, does it scale with age/tech? You can also build more 'vans than routes though right? So you're not foregoing a trade route to use it for food shipping? Oh I see. Still okay, but I thought maybe caravans were more...
  5. oopsy poopsy

    Early Trade Routes

    You can do this? What are the limits and costs? You don't know how long I have wanted the ability to move some food around. Agrarian cities fueling industrial powerhouses with pop should be an essential game mechanic of Civ IMO. I'd like to be able to manage pop a bit too (move it around, with...
  6. oopsy poopsy

    Ridiculous Early Settler Victories

    I don't have anything definitive yet, but I played 30ish turns waiting for dinner to finish last night and 40 turns this morning with my coffee and on great plains I get way more ruins (although some pretty poor barb spawn in those 2 attempts. If those had been earlier or closer to get scouts...
  7. oopsy poopsy

    Ridiculous Early Settler Victories

    Not Great Plains, but everything else is right. I was playing Pangaeas. Not Pangaea plus 'cause it's almost impossible to meet CSs that way and I kept medium sea level, 'cause I found if I went with low to try and maximize terrain I'd get a lot of peninsula type things that sucked for scouting...
  8. oopsy poopsy

    Ridiculous Early Settler Victories

    Okay so I'm the unluckiest civ player in this thread, or there's something very screwy that I don't understand. In 10 different 50 turn starts I got 4 or 5 ruins 9 times and 8 one time. Camps I can pull in similar numbers if I get a lot of warriors out early, but they're making their coin fairly...
  9. oopsy poopsy

    Ridiculous Early Settler Victories

    I don't think I got 25% that many ruins, although I haven't looked at saves to confirm. When I get a chance I'll run it a couple more times 'cause I'm guessing I just had some poor luck. Did you use scouts to hit camps? On Settler it's certainly doable, but that may be one of the reasons I lost...
  10. oopsy poopsy

    Ridiculous Early Settler Victories

    Alright, I'll give it another shot. I'd tried it twice and was absolutely nowhere near your totals (your 10-20 ruins freaks me out even more than finding all those camps, 'cause even when I got two camps very early and sent 4 scouts out ASAP on the 2nd attempt, I didn't come close to 10 ruins or...
  11. oopsy poopsy

    Ridiculous Early Settler Victories

    I am not in this calibre of player at all, but for the life of me I can't figure out how you can pull this off. This is Askia on huge, marathon right? I'll assume a worker and a settler from Liberty, but this has to be from at least a couple culture ruins. Even with that (which includes no...
  12. oopsy poopsy

    Great General

    I mostly agree, but I do find it a little gamey in civ when you can move the gg one tile to get guys on one side of a city their bonus, then move one more tile to attack with the remaining forces. Having to MM GG's for max benefit is not what I would call one of the best game mechanics at all...
  13. oopsy poopsy

    for when, the zulus?

    Pretty much this, although maybe with less snark. BTW, how is it remotely possible that the Danes, namely vikings, don't have a longship that is an oceangoing trireme? Like seriously how could they end up with ski infantry over this? Polynesia has ocean going ability early (and when it comes...
  14. oopsy poopsy

    do you like Rome? I don't.

    IMO the trick with Rome, for those casual to intermediate types (like me) is to avoid getting wonder happy (which primarily occurs in your capitol too). You have to leverage that UA and don't want to be putting off building your primary buildings in your cities 'cause you just have to finish the...
  15. oopsy poopsy

    Do people finally like Civ5 now?

    This is exactly how it worked and it kind of annoys me that it may have been the intentional business model all along. General release equals open Beta and for a year you can sell 5 buck add-ons every 60 days that continue to draw interest in a problematic game because you are also continually...
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