Recent content by opensilo

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    Warlords: the Good & the Bad

    Then it is probably fixed, because it would (presumably :mischief:) be much easier to tell that you weren't getting the correct number of hammers using the new 2-decimal place values. Thanks for the response!
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    Warlords: the Good & the Bad

    Did they fix the poprush bug in Warlords? When you have a production bonus (from organized religion or a forge) and you whip some population, do the production bundles still only come in packets of 30? E.g., could someone with Warlords try this: build a library in a city that has a forge in...
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    Mansa Musa UU... Better than axe rush?

    Perhaps the question was unclear, so I'll rephrase it. If you research bronze and find yourself without any accessible copper, your best troop is still the warrior you started with. You have three research options that enable better troops: archery, horseback riding, and iron working. The...
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    The importance of Copper

    That's actually a good idea, Wodan. You trade access to copper for valuable information: that you don't have it, that others do, and info on the whereabouts of the AI. To be fair, maybe you'd also have to add that your first two researched techs would be mining and bronze.
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    Mansa Musa UU... Better than axe rush?

    How do you decide which of those three--arch, HBR, IW--to go for next?
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    On the wish list: Ultra-low quality graphics mode

    Tried it on the laptop. No good. Maybe a few turns, but then fatal error as the graphics card can't manage. If I'm allowing alt-tab to work, the screen seems to just melt away. That's got to be bad. Very bad. :( CIV is now verboten on the laptop. So, I guess my original request stands...
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    How to use barbarians as settlers?

    Having started this thread, I feel obligated to report a relevant observation. I just had a barb city form where only 6 of the 9 tiles were in the fog of war. (The center was in the fog of war, but three tiles near one of my cities were visible to me before and after the city's spawning: I...
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    Suggestions to improve balance

    I agree with everything here, even the likelihood that not everyone would want what I would. But the replayability would certainly be very high.
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    Suggestions to improve balance

    (I'm assuming that the reduced financial advantage is that financial gets +1 commerce to tiles already producing 3 commerce, instead of 2-commerce tiles.) In a word: yes. I do think it would be more balanced. In (many!) more words: I think one of the goals of having different leaders...
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    Suggestions to improve balance

    Yes, I see your point. Not a good suggestion for Firaxis to take. Still, such a change might be of interest to the people who are reading this thread and willing to mod their games because they are interested in playing with more balanced traits. (And perhaps of interest to those crazy...
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    On the wish list: Ultra-low quality graphics mode

    Much appreciated, lost_civantares! And, I'll be honest: My laptop is so close to the lower end of the min specs and with such poor graphics card (Gateway Solo, P3, 1GHz, 256MB, NVIDIA GeForce 2 Go (32MB video)) that I haven't even tried loading CIV on it, just on my slightly better, but...
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    0% Research? Say it aint so

    In this thread, goraemon suggests that rapid expansion that forces you to run at 0% science is a viable strategy.
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    Suggestions to improve balance

    I misunderstood. I was thinking that the problem with financial was not so much that it's a bonus in the early game as that it's a bonus that just keeps on giving. Less noticeably later in the game, but that ignores the not-so-easy-to-measure advantage that getting those earlier techs sooner...
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    Suggestions to improve balance

    Back on topic. I don't know if this is implementable or not in a mod, but what if the bonus of the financial trait was capped at something like +4 or +5 commerce per city? Count the number of tiles that are receiving a bonus from the financial trait. Subtract five (or whatever the max bonus...
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    Suggestions to improve balance

    Zombie, atreas: You are both much better players than I am. I've improved my game immensely from reading your posts. So take the following with my respect. I hope I don't irritate either of you because I value your inputs here. Zombie, you can come across as a bit...abrupt. That said, I...
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