Recent content by Orange1861

  1. Orange1861

    [GS] Looking For Your Advice: Should Civ 6 get its own Community Balance Patch?

    After receiving a good amount of feedback on my Spain suggestions, I have realized that my Spain suggestions were not appropriate to accompany a community balance advocacy post. That part of the post did not receive nearly as much time and thought as the rest of the post, taking away from the...
  2. Orange1861

    [GS] Looking For Your Advice: Should Civ 6 get its own Community Balance Patch?

    AI Improvements are really held back from the lack of a DLL Source release (Real Strategy (AI) essentially does almost everything that can be done without DLL Source release). Other than that, yeah, combining many of those mods into a coherent mod (instead of mostly stable modpacks) could be a...
  3. Orange1861

    [GS] Looking For Your Advice: Should Civ 6 get its own Community Balance Patch?

    I think that's part of the appeal for a new Community Balance Patch, it's easier to solve those issues with a team creating a project rather than a bunch of solo modders.
  4. Orange1861

    [GS] Looking For Your Advice: Should Civ 6 get its own Community Balance Patch?

    Hello! Since the April Balancing Patch came out, Firaxis has made it clear that Civ 6 is not getting another major update for some time. This is not great because while the April patch solved many issues, it created a few others. For example, Gaul is in a pretty interesting state. Due to...
  5. Orange1861

    Civilization Modding Discord Server Index

    The Commonwealth's Discord Invite is currently invalid.
  6. Orange1861

    [Modding Help] Can't figure out how to replace localization

    Oh! Thank you so much. I wouldn't have caught that in a long time without your help, much appreciated. I also would like to thank you for your modding guide, it's helping me get started on Civ 6 modding. (I have modding experience but not in the Civilization series)
  7. Orange1861

    [GS] Game crashed with Indonesia unique improvement mod

    If I had to guess, since those improvements are DLC related and not part of the base game, I would look at the Indonesian DLC's code for details and if you do publish the mod, add the Indonesian DLC as a requirement to run it. (Note: I have very little Civ 6 modding experience so take my...
  8. Orange1861

    [Modding Help] Can't figure out how to replace localization

    Good catch! Yeah, I had issues copying over my modinfo file. Sorry about that, I didn't accurately copy my modinfo file. I have my actual one below: <?xml version="1.0" encoding="utf-8"?> <Mod id="63db9727-25c8-4f94-adad-00089801c0d6" version="1"> <Properties> <Name>Rebalanced...
  9. Orange1861

    [Modding Help] Can't figure out how to replace localization

    Hello! I'm making a mod that aims to try to rebalance civilizations. I'm struggling on getting the localization to change (it's not doing anything), code is below: The goal is to add +0.5 Housing to the Spanish Mission text (I already got it working in game). XML Text Change file: <GameData>...
  10. Orange1861

    luxury resources are still distributed automatically

    I've been saved by barbs before. In one game, Gandhi attacked me with elephants that went on a rampage and killed my army. The barbs saw my weakness and attacked me. Gandhi's elephants went toward my capital, just to be swarmed by barb horsemen and the two killed each other. The only surviving...
  11. Orange1861

    Never Before Seen Civs - Elimination Game

    Benin (Dahomey)/Benin (Nigeria) 29 Bulgarians/Romanians/Other Balkans 11 Creek/Muskogee/Other SE NA 25 Gauls/Britons 19 Georgians 23 Haida/Tlingit/Other PNW NA 28 Irish/Scottish 20 Kushans/Bactrians 14 (13 + 1) Pretty interesting and were central to important trade routes. Maori/Other...
  12. Orange1861

    Current Civ and Leader Abilities Elimination Thread.

    Yeah, the original intention was quality of abilities, not solely strength, mainly just overall.
  13. Orange1861

    Current Civ and Leader Abilities Elimination Thread.

    I'd thought that Arabia (can compete with deity AI in science PT by turn 200), Scythia (more and more horsemen) and China (every early game wonder) would be ranked at 2, 3, 4 respectively, but yeah, I like how this thread turned out.
  14. Orange1861

    Current Civ and Leader Abilities Elimination Thread.

    Australia = 8 (11 - 3) Awesome on coastal desert maps, weaker in mostly inland non-desert areas. which is the main areas one plays. Aztec = 10 (9 + 1) Not as good as Germany but still pretty good with their enslaving of enemy units. Germany = 18
  15. Orange1861

    Current Civ and Leader Abilities Elimination Thread.

    Arabia 15 (14 + 1) 2nd best civ due to massive science bonuses. Australia 13 Aztec 17 China 9 Germany 21 Macedon 8 (11 - 3) A win more civ, not super good before their conquering spree. Russia 16 Scythia 10 Sumeria 16 Edit - Found the missing Arabia negative vote at 157: They are at 12.
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