Recent content by Ororo

  1. Ororo

    The "OMG! Look what happened in DoC!" Thread

    A bunch of really interesting things happened in my France Domination game (started off as Rome). 1) After capturing Rome with all the shiny things, I was able to pop a Great Person in only 2 turns (this must be my DoC record). 2) Barbarian Hunnic Horse Archers somehow ended up on Socotra...
  2. Ororo

    Leoreth Appreciation Thread

    Thank you Leoreth for this amazing mod. I have been playing since 1.11/1.12 days and I have to say the mod is in an extremely polished state right now. It's honestly the peak CIV4 experience for me and I am amazed how much depth there is to this mod. I must have spent hundreds of hours playing...
  3. Ororo

    Japan 1.16.9 Domination strategy - Monarch/Epic

    Hey guys, I am an oldschool DOC fan who keeps coming back to the mod year afer year. I am by no means an expert player but I have always enjoy a little bit of min-maxing and aiming for Domination victories in both DOC and RFC. Though I have to admit I was rarely successful. Recently I...
  4. Ororo

    Ethiopian City States - UHV guide

    I always thought that Byzantium was a conditional spawn? Greece must be dead and Romans still alive? Well the exact opposite has happened :D
  5. Ororo

    Ethiopian City States - UHV guide

    @Tigranes Thanks for your kind words! I got the Great Spy from Psychology. I did focus on spying for a bit and managed to steal a couple of techs from Holy Rome and France, but I quickly surpassed them in tech so there was nothing left to steal. Tens of thousands of EP went to waste that game :(...
  6. Ororo

    Ethiopian City States - UHV guide

    I've recently gotten back to Civ4, which also meant that I wanted try my favorite mod from about a million years ago... I am a big fan of playing the native underdogs a bringing them to the top of the scoreboard. Ethiopia was a natural choice, since unlike Kongo or South American civs, you get a...
  7. Ororo

    News: BOTM 79 Results and Congratulations

    Congrats to everybody, especially to evil_spock who managed to pull off a faster Conquest victory than myself. Judging by the submissions, it took me the least amount of time to achieve some sort of a victory (just over two and a half hours). That is quite an achievement for me :)
  8. Ororo

    SGOTM 20 - Misfit Gypsy Nuts

    From what I can see I am actually quite fine with the HA rush as well. In that case, a city 6N1E seems like the best settling spot for our second city. It would serve as a great buffer zone to attack Peter from. Mysticism should be prioritized (maybe right after BW). Since we are not rushing...
  9. Ororo

    ExtraModMod

    AI Illians performing very well, killing of 3 other AIs (I killed the other two). Despite the fact, that they soon fell victim to my hordes of vampires, this is a significant improvement from the vanilla FFH. The AI is actually trying to win a conquest victory! Well done, Tholal and Terkhen!
  10. Ororo

    SGOTM 20 - Misfit Gypsy Nuts

    I would grow at least to size 2 before building a settler. Couple of reasons: a) that way we can actually work both the Cows and Sheep, meaning that improving Sheep won't go to waste for a first couple of turns, b) we desperately need some sort of military presence - at least one more warrior...
  11. Ororo

    SGOTM 20 - Misfit Gypsy Nuts

    I like da Vinci's suggestions as well. Masonry should be quite doable, considering we have Silver in our capital. Besides, all we need to research in order to grab MC is Pottery and BW. Our tech path would therefore look like this: AH -> Mining -> BW -> Mysticism -> Mysticism -> Masonry ->...
  12. Ororo

    ExtraModMod

    I would like to resurrect the FFH Challenge series that I have been hosting in the FFH strategy and tips subforum. I would most likely use the ExtraModMod to roll the saves. Would you guys be interested in joining in?
  13. Ororo

    SGOTM 20 - Misfit Gypsy Nuts

    If we do indeed go for the Oracle (which I think we really should), I suggest building an early Library in one of our expansions and running those 2 scientists. That way, we can generate a Great Scientist instead of a Great Prophet. A great scientist may be used to build an academy or bulb 1/2...
  14. Ororo

    SGOTM 20 - Misfit Gypsy Nuts

    Personally, I would go for CG2 (not trying to be a hipster, I honestly think it's the best option :D). If we heal the archer to full health, he is going to be invincible inside of that fort and can slowly but surely level up to 10 exp and unlock the future Heroic epic. We are definitely not...
  15. Ororo

    SGOTM 20 - Misfit Gypsy Nuts

    Can somebody please test the combat results of two warriors attacking an archer fortified on a hill for 1 turn? 20 tries would be absolutely representative. I would do so myself but I have no access to my civ computer until tomorrow evening. If the Archer survives in 18+/20 games I am willing to...
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