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pineappledan's Recent Activity

  1. pineappledan replied to the thread Forge has stopped providing +2 production for mines.

    6:c5production: total, including the base hill yields.

    Oct 13, 2019 at 5:54 PM
  2. pineappledan replied to the thread America!.

    I can’t possibly imagine waiting for imperium as a viable strategy for authority players. You sacrifice way more than just...

    Oct 13, 2019 at 3:22 PM
  3. pineappledan replied to the thread Forge has stopped providing +2 production for mines.

    Well I’m at steel and I’m getting +4:c5production: from my mines. I haven’t gone to the 10-8 version yet though.

    Oct 13, 2019 at 3:12 PM
  4. pineappledan replied to the thread Forge has stopped providing +2 production for mines.

    Right. Building augmentations don't make that list ever. You'll notice the bonus from wind plant isn't there either.

    Oct 13, 2019 at 9:32 AM
  5. pineappledan replied to the thread Forge has stopped providing +2 production for mines.

    BuildingChanges.sql, line 1164-1176 INSERT INTO Building_ImprovementYieldChanges (BuildingType, ImprovementType, YieldType, Yield)...

    Oct 12, 2019 at 4:07 PM
  6. pineappledan replied to the thread New Beta Version - October 8th (10-8).

    I've made a modmod for my proposed changes to the power plants system. It can be downloaded here. I made this mod specifically to...

    Oct 12, 2019 at 3:25 PM
  7. pineappledan posted a new thread.

    pineappledan's Power Plants

    Reworks the 4 existing power plant buildings, and adds a 5th: the Tidal plant. All power plants now require Factory (previously, only...

    Forum: Mods Repository

    Oct 12, 2019 at 3:19 PM
  8. pineappledan replied to the thread New Beta Version - October 8th (10-8).

    I recently played a game where I had the fountain of youth, and only units built in my Capital got the bonus, even though the NW was...

    Oct 12, 2019 at 10:38 AM
  9. pineappledan liked Kim Dong Un's post in the thread Colonialist Legacies’ Inuit for VP.

    Ran through 150 turns on Emperor to try these guys out again after recent updates, and my start was bad again (though I was testing out...

    Oct 11, 2019 at 6:36 PM
  10. pineappledan replied to the thread New Beta Version - October 8th (10-8).

    The code for giving carriers increased cargo via promotions exists, so you can just give all carriers a “fleet carrier” promotion via...

    Oct 11, 2019 at 9:58 AM
  11. pineappledan replied to the thread Colonialist Legacies’ Inuit for VP.

    I never would have been able to replicate that because I would have tested it with 4UC enables, which already enables that. The...

    Oct 11, 2019 at 9:12 AM
  12. pineappledan liked BiteInTheMark's post in the thread New Beta Version - October 8th (10-8).

    Tradition don't need any more buffs. That extra hammer for tradition was in my eyes already strange and too much. Now all early trees...

    Oct 11, 2019 at 8:39 AM
  13. pineappledan replied to the thread New Beta Version - October 8th (10-8).

    Meh. Tradition already has massive perks to growth, and supply scales off that. If supply with tradition really is a problem (I don’t...

    Oct 10, 2019 at 3:20 PM
  14. pineappledan replied to the thread New Beta Version - September 15th (9-15).

    so then spies will gain levels for rigging elections and coups? Yay! That will make them way more fun. Thanks G!

    Oct 10, 2019 at 1:15 PM
  15. pineappledan replied to the thread 3rd and 4th Unique Components for VP - Official thread.

    England doesn't have the +1 to all factories on its steam mill. Add this as a new line anywhere in your local install and you are good...

    Oct 10, 2019 at 8:01 AM