Recent content by PointlesS

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    Civ4 Realism Mod (Extended Gameplay and tweaks)

    is there a working download for this? *nm I found one also is there any chance to just have the combat changes? I don't really like most of the changes except the combat ones...or is there another mod that has that?
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    Official Civ IV SDK - what will it contain?

    hopefully a nif exporter so we can import sexy models
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    The Modder's Guide to Civ4

    has anyone figured out how to import models? or is there a nif plugin that actually works for civ 4 yet?
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    Unit creation

    the morrowind plugins require morrowind to be installed
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    Unit creation

    assuming there's nif exporters released for 3ds max it really depends what version they're built for...I've been using max 5 for a long time now and most plugins work for it as plugins can be compatible with different versions
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    Unit creation

    on the subject of importing custom models I think we have to wait until we get the plugins...I made my own model to replace the fort model but it didn't work...the red sphere on the first page is just what the game defaults to if it can't find any model...in this case it probably couldn't read...
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    Made a model - any way to import it?

    yeah if you could get me in contact with one of them that would be great
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    Road Graphics

    they suck because there's a lot of roads in the game...I think if you were to use a larger resolution texture with more detail in it then you'd eat up memory
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    Made a model - any way to import it?

    thanks :) well I got the files I needed but I'm not sure what format the models need to be in to be converted...I'm using irrational's nifconverter program... in the mean time...here's another one I'm working on...I noticed the absense of an observatory building when you build it so I'm...
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    Utilities

    blender...maya personal learning edition...milkshape...all pretty decent
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    City graphics

    from my findings it looks likely you can change the model of the building...but how to do that is unclear to me at this point...
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    Low-poly, stripped-down version?

    I don't think the problem with the game is polygons...the characters look like a few hundreds polys and the cities and improvements aren't (or shouldn't be) thousands of polygons...the terrain on the other hand looks so smooth it's tough to throw out a number but it can't be too much I'd...
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    Utilities

    how exactly do you replace the content with your own?
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    You need to be a programmer??

    I don't have any programming experience but xml looks like code that's written in english
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    Made a model - any way to import it?

    I've looked at the plugins for freedom force and it looks like it may work but unfortunately the converters need the dlls from the game which I don't have...
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