Recent content by Poruchik

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    Ungrateful AI

    The problem is not that the AI is playing to win. The problem is that it is only playing to win ONE WAY, that is TOTAL WAR. It should be possible to win with Science and/or Culture and/or Diplo with not war or minimal war.
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    My Thoughts On Civ5: - The Good and Not so Good (LONG)

    And another big improvement is an ability to move the cursor and have the map scroll during AI turns. I find that one of my favorite improvements. But two steps forward and four back is not progress.
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    My Thoughts On Civ5: - The Good and Not so Good (LONG)

    A lot of the early policy adoption happens when we have no idea how the game will play out. I don't like going into a game saying "and this game I will win with culture". I prefer to make up my mind as the situation develops (and I like playing random leaders too). I want to be able to go...
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    My Thoughts On Civ5: - The Good and Not so Good (LONG)

    I was so inspired by your post (I agree with you opinions, for the most part) that I decided to grade the game feature by feature, to see how the game grades out for me (score for each feature is how much it adds to my enjoyment of the game): -5 - I want to bang my head against the wall 0 - I...
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